diff --git a/Editor/Module Management/ModuleUpdater.cs b/Editor/Module Management/ModuleUpdater.cs
index 6b9f1c88..e809c4ae 100644
--- a/Editor/Module Management/ModuleUpdater.cs
+++ b/Editor/Module Management/ModuleUpdater.cs
@@ -43,7 +43,6 @@ private class Release
private const string AVATAR_LOADER_PACKAGE = "com.readyplayerme.avatarloader";
-
static ModuleUpdater()
{
EntryPoint.Startup += () => Check(true);
@@ -52,7 +51,7 @@ static ModuleUpdater()
///
/// Check for Ready Player Me package updates.
///
- [MenuItem("Ready Player Me/Check For Updates")]
+ [MenuItem("Ready Player Me/Check For Updates", priority = 23)]
public static void CheckForUpdates()
{
AnalyticsEditorLogger.EventLogger.LogCheckForUpdates();
@@ -81,7 +80,6 @@ private static void Check(bool isStartup = false)
.Split(new[] { ".git" }, StringSplitOptions.None)[0]
.Replace(GITHUB_WEBSITE, GITHUB_API_URL) + "/releases";
-
var packageUrl = repoUrl.Split('#')[0];
// Experimental or prerelease packages might look like 0.1.0-exp.1, remove after dash to parse with Version
diff --git a/Editor/UI/EditorWindows/AvatarLoaderEditor/AvatarLoaderEditor.cs b/Editor/UI/EditorWindows/AvatarLoaderEditor/AvatarLoaderEditor.cs
index 335e17ea..864cb291 100644
--- a/Editor/UI/EditorWindows/AvatarLoaderEditor/AvatarLoaderEditor.cs
+++ b/Editor/UI/EditorWindows/AvatarLoaderEditor/AvatarLoaderEditor.cs
@@ -25,7 +25,7 @@ public class AvatarLoaderEditor : EditorWindow
private bool useEyeAnimations;
private bool useVoiceToAnim;
- [MenuItem("Ready Player Me/Avatar Loader", priority = 0)]
+ [MenuItem("Ready Player Me/Avatar Loader", priority = 1)]
public static void ShowWindow()
{
#if !GLTFAST
diff --git a/Editor/UI/EditorWindows/IntegrationGuide/IntegrationGuide.cs b/Editor/UI/EditorWindows/IntegrationGuide/IntegrationGuide.cs
index d5996b04..3cf2f442 100644
--- a/Editor/UI/EditorWindows/IntegrationGuide/IntegrationGuide.cs
+++ b/Editor/UI/EditorWindows/IntegrationGuide/IntegrationGuide.cs
@@ -21,7 +21,7 @@ public class IntegrationGuide : EditorWindow
[SerializeField] private VisualTreeAsset visualTreeAsset;
- [MenuItem("Ready Player Me/Integration Guide")]
+ [MenuItem("Ready Player Me/Integration Guide", priority = 12)]
public static void ShowWindow()
{
var window = GetWindow();
diff --git a/Editor/UI/EditorWindows/SetupGuide/SetupGuide.cs b/Editor/UI/EditorWindows/SetupGuide/SetupGuide.cs
index 88992496..8c7570ef 100644
--- a/Editor/UI/EditorWindows/SetupGuide/SetupGuide.cs
+++ b/Editor/UI/EditorWindows/SetupGuide/SetupGuide.cs
@@ -35,7 +35,7 @@ public class SetupGuide : EditorWindow
private Button finishSetupButton;
private Button openQuickStartButton;
- [MenuItem("Ready Player Me/Setup Guide")]
+ [MenuItem("Ready Player Me/Setup Guide", priority = 12)]
public static void ShowWindow()
{
var window = GetWindow();