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package.json
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package.json
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{
"name": "com.readyplayerme.metamovement",
"version": "0.2.0",
"displayName": "Ready Player Me Meta Movement Support",
"description": "This package provides support for Ready Player Me avatars that use Meta Movement SDK.",
"unity": "2021.3",
"unityRelease": "0f1",
"documentationUrl": "https://github.com/readyplayerme/rpm-unity-meta-movement-support/main/README.md",
"changelogUrl": "https://github.com/readyplayerme/rpm-unity-meta-movement-support/blob/main/CHANGELOG.md",
"licensesUrl": "https://github.com/readyplayerme/rpm-unity-meta-movement-support/blob/main/LICENSE.md",
"dependencies": {
"com.meta.xr.sdk.core": "71.0.0",
"com.meta.xr.sdk.interaction": "71.0.0",
"com.meta.xr.sdk.interaction.ovr": "71.0.0",
"com.unity.textmeshpro": "3.0.6",
"com.unity.animation.rigging": "1.2.1",
"com.unity.burst": "1.4.1"
},
"keywords": [
"meta",
"avatar",
"vr",
"xr"
],
"author": {
"name": "Ready Player Me",
"email": "[email protected]",
"url": "https://readyplayer.me"
},
"samples": [
{
"displayName": "LoaderSamples",
"description": "These samples showcase various ways to load a Ready Player me avatar into a scene with Meta Movement tracking setup.",
"path": "Samples~/LoaderSamples"
}
]
}