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openBrowser.js
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openBrowser.js
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'use strict';
const execSync = require('child_process').execSync;
const spawn = require('cross-spawn');
const color = require('colors-cli');
const opn = require('opn');
// https://github.com/sindresorhus/opn#app
var OSX_CHROME = 'google chrome';
const Actions = Object.freeze({
NONE: 0,
BROWSER: 1,
SCRIPT: 2,
});
function getBrowserEnv() {
// Attempt to honor this environment variable.
// It is specific to the operating system.
// See https://github.com/sindresorhus/opn#app for documentation.
const value = process.env.BROWSER;
let action;
if (!value) {
// Default.
action = Actions.BROWSER;
} else if (value.toLowerCase().endsWith('.js')) {
action = Actions.SCRIPT;
} else if (value.toLowerCase() === 'none') {
action = Actions.NONE;
} else {
action = Actions.BROWSER;
}
return { action, value };
}
function executeNodeScript(scriptPath, url) {
const extraArgs = process.argv.slice(2);
const child = spawn('node', [scriptPath, ...extraArgs, url], {
stdio: 'inherit',
});
child.on('close', code => {
if (code !== 0) {
console.log();
console.log(color.red('The script specified as BROWSER environment variable failed.'));
console.log(String(scriptPath).cyan + ' exited with code ' + code + '.');
console.log();
return;
}
});
return true;
}
function startBrowserProcess(browser, url) {
// If we're on OS X, the user hasn't specifically
// requested a different browser, we can try opening
// Chrome with AppleScript. This lets us reuse an
// existing tab when possible instead of creating a new one.
const shouldTryOpenChromeWithAppleScript =
process.platform === 'darwin' &&
(typeof browser !== 'string' || browser === OSX_CHROME);
if (shouldTryOpenChromeWithAppleScript) {
try {
// Try our best to reuse existing tab
// on OS X Google Chrome with AppleScript
execSync('ps cax | grep "Google Chrome"');
execSync('osascript openChrome.applescript "' + encodeURI(url) + '"', {
cwd: __dirname,
stdio: 'ignore',
});
return true;
} catch (err) {
// Ignore errors.
}
}
// Another special case: on OS X, check if BROWSER has been set to "open".
// In this case, instead of passing `open` to `opn` (which won't work),
// just ignore it (thus ensuring the intended behavior, i.e. opening the system browser):
// https://github.com/facebookincubator/create-react-app/pull/1690#issuecomment-283518768
if (process.platform === 'darwin' && browser === 'open') {
browser = undefined;
}
// Fallback to opn
// (It will always open new tab)
try {
var options = { app: browser };
opn(url, options).catch(() => { }); // Prevent `unhandledRejection` error.
return true;
} catch (err) {
return false;
}
}
/**
* Reads the BROWSER evironment variable and decides what to do with it. Returns
* true if it opened a browser or ran a node.js script, otherwise false.
*/
function openBrowser(url) {
const { action, value } = getBrowserEnv();
switch (action) {
case Actions.NONE:
// Special case: BROWSER="none" will prevent opening completely.
return false;
case Actions.SCRIPT:
return executeNodeScript(value, url);
case Actions.BROWSER:
return startBrowserProcess(value, url);
default:
throw new Error('Not implemented.');
}
}
module.exports = openBrowser;