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LogEditorServer: Error: Old world /Game/Maps/CaptureLevel.CaptureLevel not cleaned up by garbage collection while loading new map! Referenced by:
(root) GCObjectReferencer /Engine/Transient.GCObjectReferencer_0::AddReferencedObjects(): FglTFRuntimeParser_Referencer
StaticMesh /Game/Maps/CaptureLevel.CaptureLevel:PersistentLevel.glTFRuntimeAssetActor_0.0_0.StaticMesh_0->Outer
(PendingKill) StaticMeshComponent /Game/Maps/CaptureLevel.CaptureLevel:PersistentLevel.glTFRuntimeAssetActor_0.0_0->Outer
(PendingKill) glTFRuntimeAssetActor /Game/Maps/CaptureLevel.CaptureLevel:PersistentLevel.glTFRuntimeAssetActor_0->Outer
Level /Game/Maps/CaptureLevel.CaptureLevel:PersistentLevel->Outer
World /Game/Maps/CaptureLevel.CaptureLevel
The text was updated successfully, but these errors were encountered:
LogEditorServer: Error: Old world /Game/Maps/CaptureLevel.CaptureLevel not cleaned up by garbage collection while loading new map! Referenced by:
(root) GCObjectReferencer /Engine/Transient.GCObjectReferencer_0::AddReferencedObjects(): FglTFRuntimeParser_Referencer
StaticMesh /Game/Maps/CaptureLevel.CaptureLevel:PersistentLevel.glTFRuntimeAssetActor_0.0_0.StaticMesh_0->Outer
(PendingKill) StaticMeshComponent /Game/Maps/CaptureLevel.CaptureLevel:PersistentLevel.glTFRuntimeAssetActor_0.0_0->Outer
(PendingKill) glTFRuntimeAssetActor /Game/Maps/CaptureLevel.CaptureLevel:PersistentLevel.glTFRuntimeAssetActor_0->Outer
Level /Game/Maps/CaptureLevel.CaptureLevel:PersistentLevel->Outer
World /Game/Maps/CaptureLevel.CaptureLevel
The text was updated successfully, but these errors were encountered: