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Genestealer Cults - Codex.cat
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Genestealer Cults - Codex.cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue id="f840-ed73-44ab-3d6a" name="Genestealer Cults - Codex" book="Codex: Genestealer Cults" revision="2000" battleScribeVersion="2.00" authorName="GenWilhelm" authorContact="" gameSystemId="e1ebd931-a209-3ce4-87b4-d9918d25530b" gameSystemRevision="2000" xmlns="http://www.battlescribe.net/schema/catalogueSchema">
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<forceEntry id="e34d-8198-502a-4daa" name="GC Cult Insurrection" hidden="false">
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<rules>
<rule id="58e0-93d6-48a2-5357" name="Cult Father" book="Codex: Genestealer Cults" page="66" hidden="false">
<profiles/>
<rules/>
<infoLinks/>
<modifiers/>
<description>If you choose a Patriarch from this Detachment as your Warlord, you can re-roll the result when rolling on the Warlord Traits table in Codex: Genestealer Cults.</description>
</rule>
<rule id="a585-cf83-fe47-cbf5" name="An Uprising Generations in the Making" book="Codex: Genestealer Cults" page="66" hidden="false">
<profiles/>
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<description>All non-vehicle units in this Detachment have the Infiltrate special rule (units that already hve the Infiltrate special rule instead have the Shrouded special rule during the first game turn). In addition, you can add 1 to all your Reserve Rolls, whilst your opponent must subtract 1 from all their Reserve Rolls.</description>
</rule>
<rule id="7538-e1d1-9a7a-9722" name="Numbers Beyond Counting" book="Codex: Genestealer Cults" page="66" hidden="false">
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<description>Each time a unit from this Detachment arrives from Ongoing Reserves, it is reinforced - you can return D6 models to the unit that were slain previously during the battle.</description>
</rule>
</rules>
<infoLinks>
<infoLink id="9856-8427-197e-6438" name="New InfoLink" hidden="false" targetId="0b11-a0ff-f0ba-5341" type="rule">
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<infoLink id="0d2d-84ca-62bc-ca97" name="New InfoLink" hidden="false" targetId="7182-6dce-dc98-9f7c" type="rule">
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<categoryEntry id="bf93-7277-bf48-16f7" name="Core" hidden="false">
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<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="5fd0-e93a-6617-881c" type="min"/>
<constraint field="selections" scope="parent" value="6.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="6005-d894-b89a-f2ad" type="max"/>
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<categoryEntry id="9050-d437-3301-7e42" name="Command" hidden="false">
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<constraint field="selections" scope="parent" value="3.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="true" id="d210-9850-eb3e-936f" type="max"/>
</constraints>
</categoryEntry>
<categoryEntry id="ef2b-83bd-1bad-5742" name="Auxiliary" hidden="false">
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<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="de0e-3ad5-bec5-1250" type="min"/>
</constraints>
</categoryEntry>
<categoryEntry id="ff36a6f3-19bf-4f48-8956-adacfd28fe74" name="No Force Org Slot" hidden="false">
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<selectionEntry id="9b30-18fa-bed4-4722" name="Brood Brothers" hidden="false" collective="false" categoryEntryId="ef2b-83bd-1bad-5742" type="upgrade">
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<selectionEntryGroup id="64e0-3c65-1919-0e45" name="Vehicle Squadron" hidden="false" collective="false">
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<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="minSelections" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
</constraints>
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<entryLink id="1025-2474-7775-1865" hidden="false" targetId="d280-a036-93f3-3d67" type="selectionEntry">
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<costs>
<cost name="pts" costTypeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="3820-14be-b0a0-601d" name="Cult Mutants" hidden="false" collective="false" categoryEntryId="ef2b-83bd-1bad-5742" type="upgrade">
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<selectionEntryGroup id="f26a-f008-e6d4-7642" name="Mutants" hidden="false" collective="false">
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<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="minSelections" type="min"/>
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<costs>
<cost name="pts" costTypeId="points" value="0.0"/>
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</selectionEntry>
<selectionEntry id="28f9-12c5-d9fd-7eb6" name="Lords of the Cult" hidden="false" collective="false" categoryEntryId="9050-d437-3301-7e42" type="upgrade">
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<selectionEntryGroup id="5319-4f9b-215a-bd92" name="Lord" hidden="false" collective="false">
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<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="minSelections" type="min"/>
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</entryLink>
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<costs>
<cost name="pts" costTypeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="bd37-bf46-91b9-5d21" name="Shadow Skulkers" hidden="false" collective="false" categoryEntryId="ef2b-83bd-1bad-5742" type="upgrade">
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<selectionEntryGroups>
<selectionEntryGroup id="5327-946e-c4b0-4ed1" name="Purestrain Genestealers" hidden="false" collective="false" defaultSelectionEntryId="112b-b982-ff9c-e2fe">
<profiles/>
<rules/>
<infoLinks/>
<modifiers/>
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="minSelections" type="min"/>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
</constraints>
<selectionEntries/>
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<entryLink id="112b-b982-ff9c-e2fe" hidden="false" targetId="7a47-190b-914c-2edc" type="selectionEntry">
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<costs>
<cost name="pts" costTypeId="points" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="7fc7-4f62-1c07-e7c5" name="Warlord Traits" hidden="false" collective="false" categoryEntryId="ff36a6f3-19bf-4f48-8956-adacfd28fe74" type="upgrade">
<profiles/>
<rules/>
<infoLinks/>
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<constraints>
<constraint field="selections" scope="roster" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="ef49-2bb7-6d56-633b" type="max"/>
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<selectionEntryGroup id="5d5d-606a-6c09-4780" name="Warlord Traits" hidden="false" collective="false">
<profiles/>
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<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="f9df-aea4-dc81-cfb6" type="max"/>
</constraints>
<selectionEntries>
<selectionEntry id="6c93-c221-79d5-90c2" name="Genestealer Cults" hidden="false" collective="false" type="upgrade">
<profiles>
<profile id="daf9-1142-11a4-ffba" name="Warlord Trait: Shadow Stalker" book="Codex: Genestealer Cults" page="96" hidden="false" profileTypeId="72c5eafc-75bf-4ed9-b425-78009f1efe82" profileTypeName="Wargear Item">
<profiles/>
<rules/>
<infoLinks/>
<modifiers/>
<characteristics>
<characteristic name="Description" characteristicTypeId="21befb24-fc85-4f52-a745-64b2e48f8228" value="Your Warlord has the Stealth special rule."/>
</characteristics>
</profile>
<profile id="934a-05a7-98bd-d411" name="Warlord Trait: Ambush Leader" book="Codex: Genestealer Cults" page="96" hidden="false" profileTypeId="72c5eafc-75bf-4ed9-b425-78009f1efe82" profileTypeName="Wargear Item">
<profiles/>
<rules/>
<infoLinks/>
<modifiers/>
<characteristics>
<characteristic name="Description" characteristicTypeId="21befb24-fc85-4f52-a745-64b2e48f8228" value="When using the Cult Ambush special rule with your Warlord or any unit he has joined, do not roll on the Cult Ambush table: you can choose the result to apply instead."/>
</characteristics>
</profile>
<profile id="4423-6c28-9b6a-6e39" name="Warlord Trait: Alien Master" book="Codex: Genestealer Cults" page="96" hidden="false" profileTypeId="72c5eafc-75bf-4ed9-b425-78009f1efe82" profileTypeName="Wargear Item">
<profiles/>
<rules/>
<infoLinks/>
<modifiers/>
<characteristics>
<characteristic name="Description" characteristicTypeId="21befb24-fc85-4f52-a745-64b2e48f8228" value="All models in your Warlord's Detachment can use his Leadership in place of their own."/>
</characteristics>
</profile>
<profile id="c46d-5b11-6de6-8ebd" name="Warlord Trait: Born Survivor" book="Codex: Genestealer Cults" page="96" hidden="false" profileTypeId="72c5eafc-75bf-4ed9-b425-78009f1efe82" profileTypeName="Wargear Item">
<profiles/>
<rules/>
<infoLinks/>
<modifiers/>
<characteristics>
<characteristic name="Description" characteristicTypeId="21befb24-fc85-4f52-a745-64b2e48f8228" value="Your Warlord has the It Will Not Die special rule."/>
</characteristics>
</profile>
<profile id="5cf3-551a-04a4-c6ff" name="Warlord Trait: Wall Creeper" book="Codex: Genestealer Cults" page="96" hidden="false" profileTypeId="72c5eafc-75bf-4ed9-b425-78009f1efe82" profileTypeName="Wargear Item">
<profiles/>
<rules/>
<infoLinks/>
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<characteristic name="Description" characteristicTypeId="21befb24-fc85-4f52-a745-64b2e48f8228" value="Your Warlord has the Move Through Cover special rule. In addition, your Warlord and his unit never suffer the penalty to their Initiative for charging through difficult terrain."/>
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<characteristic name="Warp Charge" characteristicTypeId="c1b6-4261-dee4-923a" value="1"/>
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<characteristic name="Warp Charge" characteristicTypeId="5ffd-b800-c317-532a" value="1"/>
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<characteristic name="Warp Charge" characteristicTypeId="5ffd-b800-c317-532a" value="2"/>
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<characteristic name="Details" characteristicTypeId="ad96-dfa4-b4ed-656d" value="A single non-vehicle model that is not locked in combat immediately makes a shooting attack exactly as if it were one of your own models. The model cannot make an attack that would cause it to hit itself or its own unit in any way. After resolving the shooting attack, the mind-controlled model immediately reverts to the owning player's control."/>
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<characteristic name="Warp Charge" characteristicTypeId="5ffd-b800-c317-532a" value="2 or 3"/>
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<characteristic name="Details" characteristicTypeId="ad96-dfa4-b4ed-656d" value="Each time this psychic power is used, choose whether it will have Warp Charge 2 or 3. The choice must be made before the Psychic test is taken. Warp Charge 2: A single unit of 5 Acolyte Hybrids, 5 Hybrid Metamorphs, or 10 Neophyte Hybrids (your choice). Warp Charge 3: A single unit of 10 Acolyte Hybrids, 10 Hybrid Metamorphs, 4 Abberants, 8 Purestrain Genestealers, or 20 Neophyte Hybrids (your choice). In any case, these unit can be equipped with any upgrades listed on their datasheet, but they cannot take any extra models or take a Dedicated Transport. These units always arrive using the Cult Ambush special rule instead of arriving via Deep Strike."/>
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