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table.c
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table.c
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#include <stdlib.h>
#include<string.h>
#include"memory.h"
#include"table.h"
#include"object.h"
#include"value.h"
#define TABLE_MAX_LOAD 0.75
void initTable(Table* table){
table->count=0;
table->capacity=0;
table->entries=NULL;
}
void freeTable(Table* table){
FREE_ARRAY(Entry, table->entries, table->capacity);
initTable(table);
}
static Entry* findEntry(Entry* entries, int capacity,ObjString* key){
uint32_t index=key->hash%capacity;
Entry* tombstone=NULL;
for(;;){
Entry* entry= & entries[index];
if(entry->key==NULL) {
if(IS_NIL(entry->value)){
return tombstone !=NULL ? tombstone : entry;
}
else {
if(tombstone==NULL) tombstone=entry;
}
}
else if(entry->key==key){
return entry;
}
index=(index+1)% capacity;
}
}
bool tableGet(Table* table , ObjString* key,Value* value){
if(table->count==0) return false;
Entry* entry=findEntry(table->entries,table->capacity,key);
if(entry->key==NULL) return false;
*value=entry->value;
return true;
}
static void adjustCapacity(Table* table , int capacity){
Entry* entries= ALLOCATE(Entry, capacity);
for(int i=0;i<capacity;i++){
entries[i].key=NULL;
entries[i].value=NIL_VAL;
}
table->count=0;
for(int i=0; i<table->capacity;i++){
Entry* entry= &table->entries[i];
if(entry->key==NULL) continue;
Entry*dest= findEntry(entries,capacity,entry->key);
dest->key=entry->key;
dest->value=entry->value;
table->count++;
}
FREE_ARRAY(Entry,table->entries,table->capacity);
table->entries=entries;
table->capacity=capacity;
}
bool tableSet(Table* table, ObjString* key, Value value){
if (table->count+1> table->capacity*TABLE_MAX_LOAD){
int capacity=GROW_CAPACITY(table->capacity);
adjustCapacity(table,capacity);
}
Entry* entry=findEntry(table->entries, table->capacity, key);
bool isNewKey=entry->key==NULL;
if(isNewKey && IS_NIL(entry->value)) table->count++;
entry->key=key;
entry->value=value;
return isNewKey;
}
bool tableDelete(Table* table, ObjString* key){
if(table->count==0) return false;
Entry* entry= findEntry(table->entries, table->capacity, key);
if(entry->key==NULL) return false;
entry->key=NULL;
entry->value=BOOL_VAL(true);
return true;
}
void tableAddAll(Table*from ,Table* to){
for(int i=0;i<from->capacity;i++){
Entry* entry=&from->entries[i];
if(entry->key!=NULL){
tableSet(to,entry->key,entry->value);
}
}
}
ObjString*tableFindString(Table*table,const char* chars, int length, uint32_t hash){
if(table->count==0) return NULL;
uint32_t index=hash%(table->capacity);
for(;;){
Entry*entry=&table->entries[index];
if(entry->key==NULL){
if(IS_NIL(entry->value)) return NULL;
}else if(entry->key->length==length && entry->key->hash==hash && memcmp(entry->key->chars,chars,length)==0){
return entry->key;
}
index=(index+1)% table->capacity;
}
}
void tableRemoveWhite(Table* table) {
for (int i = 0; i < table->capacity; i++)
{
Entry* entry = &table->entries[i];
if(entry->key != NULL && !entry->key->obj.isMarked) {
tableDelete(table, entry->key);
}
}
}
void markTable(Table* table) {
for (int i = 0; i < table->capacity; i++)
{
Entry* entry = &table->entries[i];
markObject((Obj*)entry->key);
markValue(entry->value);
}
}