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memory.c
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memory.c
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#include <stdlib.h>
#include "memory.h"
#include"vm.h"
#include "compiler.h"
#ifdef DEBUG_LOG_GC
#include <stdio.h>
#include "debug.h"
#endif
#define GC_HEAP_GROW_FACTOR 2
static void markArray(ValueArray* array);
void *reallocate(void* pointer,size_t oldSize,size_t newSize){
vm.bytesAllocated += newSize - oldSize;
if(newSize > oldSize) {
#ifdef DEBUG_STRESS_GC
collectGarbage();
#endif
if(vm.bytesAllocated > vm.nextGC) {
collectGarbage();
}
}
if(newSize == 0){
free(pointer);
return NULL;
}
void* result = realloc(pointer,newSize);
if(result == NULL) exit(1);
return result;
}
void markObject(Obj* object) {
if(object== NULL) return;
if (object->isMarked) return;
#ifdef DEBUG_LOG_GC
printf("%p mark", (void*)object);
printValue(OBJ_VAL(object));
printf("\n");
#endif
object->isMarked = true;
if(vm.grayCapacity < vm.grayCount + 1) {
vm.grayCapacity = GROW_CAPACITY(vm.grayCapacity);
vm.grayStack = (Obj**) realloc(vm.grayStack, sizeof(Obj*) * vm.grayCapacity);
if(vm.grayStack == NULL) exit(1);
}
vm.grayStack[vm.grayCount++] = object;
}
static void blackenObject(Obj* object) {
#ifdef DEBUG_LOG_GC
printf("%p blacken ", (void*)object);
printValue(OBJ_VAL(object));
printf("\n");
#endif
switch (object->type)
{
case OBJ_BOUND_METHOD: {
ObjBoundMethod* bound = (ObjBoundMethod*)object;
markValue(bound->receiver);
markObject((Obj*)bound->method);
break;
}
case OBJ_CLASS : {
ObjClass* klass = (ObjClass*)object;
markObject((Obj*)klass->name);
markTable(&klass->methods);
break;
}
case OBJ_FUNCTION: {
ObjFunction* function = (ObjFunction*)object;
markObject((Obj*)function->name);
markArray(&function->chunk.constants);
break;
}
case OBJ_CLOSURE: {
ObjClosure* closure = (ObjClosure*)object;
markObject((Obj*)closure->function);
for (int i = 0; i < closure->upvalueCount; i++) {
markObject((Obj*)closure->upvalues[i]);
}
break;
}
case OBJ_NATIVE:
case OBJ_STRING:
break;
case OBJ_INSTANCE: {
ObjInstance* instance = (ObjInstance*)object;
markObject((Obj*)instance->klass);
markTable(&instance->field);
break;
}
case OBJ_UPVALUE:
markValue(((ObjUpvalue*)object)->closed);
break;
// default:
// break;
}
}
void markValue(Value value) {
if(IS_OBJ(value)) markObject(AS_OBJ(value));
}
static void markArray(ValueArray* array) {
for (int i = 0; i < array->count; i++) {
markValue(array->values[i]);
}
}
static void markRoots() {
for(Value* slot = vm.stack; slot < vm.stackTop; slot++) {
markValue(*slot);
}
for (int i = 0; i < vm.frameCount; i++)
{
markObject((Obj*)vm.frames[i].closure);
}
for (ObjUpvalue* upvalue = vm.openUpvalues; upvalue!=NULL; upvalue = upvalue->next)
{
markObject((Obj*)upvalue);
}
markTable(&vm.globals);
markCompilerRoots();
markObject((Obj*)vm.initString);
}
static void traceRefrences() {
while(vm.grayCount>0) {
Obj* object = vm.grayStack[--vm.grayCount];
blackenObject(object);
}
}
static void freeObject(Obj* object){
#ifdef DEBUG_LOG_GC
printf("%p free type %d\n", (void*)object, object->type);
#endif
switch(object->type){
case OBJ_BOUND_METHOD:
FREE(ObjBoundMethod,object);
break;
case OBJ_CLASS: {
ObjClass* klass = (ObjClass*)object;
freeTable(&klass->methods);
FREE(ObjClass,object);
break;
}
case OBJ_FUNCTION: {
ObjFunction* function = (ObjFunction*)object;
freeChunk(&function->chunk);
FREE(ObjFunction, object);
break;
}
case OBJ_STRING:
{
ObjString*string =(ObjString*) object;
FREE_ARRAY(char,string->chars,string->length+1);
FREE(ObjString,object);
break;
}
case OBJ_INSTANCE: {
ObjInstance* instance = (ObjInstance*)object;
freeTable(&instance->field);
FREE(ObjInstance, object);
break;
}
case OBJ_NATIVE:
{
FREE(ObjNative,object);
break;
}
case OBJ_UPVALUE :
FREE(ObjUpvalue, object);
break;
case OBJ_CLOSURE:{
ObjClosure* closure = (ObjClosure*)object;
FREE_ARRAY(ObjUpvalue*, closure->upvalues,closure->upvalueCount);
FREE(ObjClosure,object);
break;
}
}
}
static void sweep() {
Obj* previous = NULL;
Obj* object = vm.objects;
while (object != NULL) {
if (object->isMarked) {
object->isMarked = false;
previous = object;
object = object->next;
} else {
Obj* unreached = object;
object = object->next;
if (previous != NULL) {
previous->next = object;
} else {
vm.objects = object;
}
freeObject(unreached);
}
}
}
void collectGarbage() {
#ifdef DEBUG_LOG_GC
printf("-- gc begin\n");
size_t before = vm.bytesAllocated;
#endif
markRoots();
traceRefrences();
tableRemoveWhite(&vm.strings);
sweep();
vm.nextGC = vm.bytesAllocated * GC_HEAP_GROW_FACTOR;
#ifdef DEBUG_LOG_GC
printf("-- gc end\n");
printf(" collected %zu bytes (from %zu to %zu) next at %zu\n", before-vm.bytesAllocated, before, vm.bytesAllocated,vm.nextGC);
#endif
}
void freeObjects(){
Obj* object=vm.objects;
while(object!=NULL){
Obj* next= object->next;
freeObject(object);
object=next;
}
free(vm.grayStack);
}