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Copyright 2009, 2010 Brendan Tauras btauras<code>at</code>gmail<code>dot</code>com README is part of FlashSim. FlashSim is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or any later version. FlashSim is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with FlashSim. If not, see <http://www.gnu.org/licenses/>. ############################################################################## README To use FlashSim with a main file, use the "ssd" (default) make target and link the object files with your code that contains a main function. Some examples can be found in the "test" and "trace" make targets and corresponding source files. Users must provide their FTL scheme to run FlashSim, which should include a FTL, wear-leveler, and garbage-collector class. Please note that FLASHSIM WILL NOT WORK WITHOUT PROVIDING A FTL SCHEME. The UML diagram has been provided to assist with FTL development. Many private functions of the Controller class made available to the FTL class will assist users in FTL development. Users can run the "test" and "trace" make target output binaries to perform basic testing of their FTL schemes. Before running the FlashSim module, users should update the configuration file "ssd.conf" according to their specificiations. Descriptions of configuration settings can be found in the sample configuration file. FlashSim was designed to be capable of being modularly integrated with Disksim. The Ssd::event_arrive() function signature in ssd_ssd.cpp was designed to match the event_arrive() function signature that Disksim uses to send events to disks. Any questions, comments, suggestions, or code additions are welcome.
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