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Makefile.pandora
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Makefile.pandora
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O = o
ZODTTD=1
ifdef ZODTTD
PREFIX = arm-none-linux-gnueabi-
CC = ${PREFIX}gcc
CXX = ${PREFIX}g++
AS = ${PREFIX}g++
STRIP = ${PREFIX}strip
INC =
INCS = ${INC}
LD = ${PREFIX}g++
LDFLAGS = -lm -ldl -lpthread -lz -static
endif
#STD_INTERP=1
#NAME = psx4all_std_int.gpe
STD_PSXREC=1
NAME = psx4all_std_rec
PROG = $(NAME)
USE_HLE=1
NEWSPU=1
GPUAPI=1
#NEWGPU=1
#DUMMYGPU=1
#NULLSPU=1
DEFS += -DUSE_OLD_COUNTERS
DEFS += -DNOSOUND
#DEFS += -DNO_RENDER
#DEFS += -DEMU_LOG -DLOG_STDOUT
#DEFS += -DPROFILER_PSX4ALL
#DEFS += -DPROFILER_SDL
#DEFS += -DAUTOEVENTS=4000
#DEFS += -DMAXFRAMES=4000
#DEFS += -DNOTHREADLIB
#DEFS += -DGP2X_SDLWRAPPER_NODOUBLEBUFFER
ifdef STD_INTERP
DEFS += -DINTERP
endif
ifdef STD_PSXREC
DEFS += -DDYNAREC
endif
ifdef USE_HLE
DEFS += -DWITH_HLE
endif
DEFAULT_CFLAGS = -DPANDORA -DGP2X -DARM_ARCH -DDATA_PREFIX=\"example/\" -DROM_PREFIX=\"./\" -Isrc -Isrc/pandora -I$(INCS)
MORE_CFLAGS = -mfpu=neon -ffast-math -ftree-vectorize -mcpu=cortex-a8 -mfloat-abi=softfp -O3
MORE_CFLAGS += --param max-inline-insns-single=800 -ftemplate-depth-36
MORE_CFLAGS += -fstrict-aliasing -mstructure-size-boundary=32 -fexpensive-optimizations
MORE_CFLAGS += -fweb -frename-registers -fomit-frame-pointer
MORE_CFLAGS += -falign-functions=32 -falign-loops -falign-labels -falign-jumps
MORE_CFLAGS += -finline -finline-functions -fno-builtin -fno-common
MORE_CFLAGS += -funroll-loops -fstrength-reduce
MORE_CFLAGS += -fsigned-char
MORE_CFLAGS += -DLSB_FIRST -DSIGNED_SAMPLES -DACORN -DINLINE="inline"
MORE_CFLAGS +=
MORE_CFLAGS += -DMITSHM $(DEFS) -DUNZIP_SUPPORT -DZLIB -DHAVE_MKSTEMP -DHAVE_STRINGS_H
#'-DACCEPT_SIZE_T=int'
CFLAGS = $(DEFAULT_CFLAGS) $(MORE_CFLAGS)
CPPFLAGS = $(DEFAULT_CFLAGS) $(MORE_CFLAGS)
ASFLAGS = -c $(DEFAULT_CFLAGS) $(MORE_CFLAGS)
#all: $(PROG)
ASM_OBJS = src/arm/memcmp.S \
src/arm/memcpy.S \
src/arm/memset.S \
src/arm/strcmp.S \
src/arm/strlen.S \
src/arm/strncmp.S
OBJS = \
src/main.o \
src/cdrom.o \
src/decode_xa.o \
src/mdec.o \
src/misc.o \
src/bios.o \
src/dma.o \
src/hle.o \
src/hw.o \
src/components.o \
src/pad.o \
src/sio.o \
src/spu.o \
src/pandora/minimal.o
OBJS += src/cdr/oldversion/cdriso.o
#OBJS += src/cdr/CDDAData.o
#OBJS += src/cdr/FileInterface.o
#OBJS += src/cdr/Globals.o
#OBJS += src/cdr/Open.o
#OBJS += src/cdr/SubchannelData.o
#OBJS += src/cdr/TrackParser.o
#OBJS += src/cdr/unrar/unrarlib.o
#OBJS += src/cdr/bzip/blocksort.o
#OBJS += src/cdr/bzip/bzlib.o
#OBJS += src/cdr/bzip/compress.o
#OBJS += src/cdr/bzip/crctable.o
#OBJS += src/cdr/bzip/decompress.o
#OBJS += src/cdr/bzip/huffman.o
#OBJS += src/cdr/bzip/randtable.o
ifdef NULLSPU
OBJS += src/nullspu/spu_core.o
else
ifdef NEWSPU
OBJS += \
src/franspu/spu.o \
src/franspu/spu_dma.o \
src/franspu/spu_registers.o \
src/franspu/spu_output.o
else
OBJS += \
src/petespu/stdafx.o \
src/petespu/adsr.o \
src/petespu/spu_dma.o \
src/petespu/freeze.o \
src/petespu/oss.o \
src/petespu/registers.o \
src/petespu/reverb.o \
src/petespu/spu.o \
src/petespu/xa.o
endif
endif
ifdef STD_INTERP
OBJS += src/interpreter/interpreter.o
OBJS += src/r3000a_new.o
OBJS += src/counters_new.o
OBJS += src/gte_pcsx.o
OBJS += src/gte_mame.o
OBJS += src/mem.o
endif
ifdef STD_PSXREC
OBJS += src/interpreter/interpreter.o
#OBJS += src/recompiler2/arm/arm_std_rec_big.o
OBJS += src/recompiler3/arm/recompiler.o
OBJS += src/r3000a_new.o
OBJS += src/counters_new.o
OBJS += src/gte_pcsx.o
OBJS += src/gte_mame.o
OBJS += src/mem.o
OBJS += src/recompiler3/arm/disasm.o
OBJS += src/recompiler3/arm/mips_disasm.o
ASM_OBJS += src/recompiler3/arm/arm.S
endif
GPU_OBJS = src/gpuAPI/gpuAPI.o \
src/gpuAPI/newGPU/newGPU.o \
src/gpuAPI/newGPU/fixed.o \
src/gpuAPI/newGPU/core_Command.o \
src/gpuAPI/newGPU/core_Dma.o \
src/gpuAPI/newGPU/core_Draw.o \
src/gpuAPI/newGPU/core_Misc.o \
src/gpuAPI/newGPU/raster_Sprite.o \
src/gpuAPI/newGPU/raster_Poly.o \
src/gpuAPI/newGPU/raster_Line.o \
src/gpuAPI/newGPU/raster_Image.o \
src/gpuAPI/newGPU/inner.o
ASM_OBJS += src/gpuAPI/newGPU/ARM_asm.S
%.o: %.cpp
${CXX} -fpeel-loops ${CFLAGS} -c -o $@ $<
#%.o: %.s
# ${CXX} -fpeel-loops ${CFLAGS} -c -o $@ $<
%.o: %.c
${CC} -fpeel-loops ${CFLAGS} -c -o $@ $<
all: ${OBJS} ${GPU_OBJS}
${LD} -O3 ${ASM_OBJS} ${CFLAGS} ${GPU_OBJS} ${OBJS} -o ${PROG} ${LDFLAGS}
# ${STRIP} ${PROG}
#$(PROG): $(OBJS) $(GPU_OBJS) $(ASM_OBJS)
# $(LD) $(CFLAGS) -o $(PROG) $(OBJS) $(GPU_OBJS) $(ASM_OBJS) $(LDFLAGS) -s
# $(STRIP) $(PROG)
run: $(PROG)
./$(PROG) example
clean:
$(RM) $(PROG) $(OBJS) $(GPU_OBJS)
test:
$(CXX) $(CFLAGS) -S -o src/arm/arm_std_rec.S src/arm/arm_std_rec.cpp
test2:
$(CXX) $(CFLAGS) -S -o src/misc.S src/misc.cpp