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Randomly getting EGL_BAD_ACCESS #56
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Also have the similar problem:
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Fixed it with:
So I have 3 FPS on my RTX 3070 Ti Laptop GPU. But after filling up replay buffer have error with memory:
UPD: I reduce batch size to 64 and now it works |
Hi! @4ku I still get this error after following your solution. Any other suggestions? Thanks! |
Try reduce batch even more, for example 32 or 16 |
Thanks for your kind reply! @4ku For me, this error is triggered by making the environment. Here is the error report:
I have tried different render modes in |
i have met the same problem too Invoked with: 0, 0, None, None |
Hi,
I am using the franka sim environment provided by the repo and it is randomly throwing egl bad access error (sometimes it works and sometimes we have this error) -
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