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RED doesn't properly render textures with either dimension less than 16 properly, though those textures render without issue in the game. This is a minor issue that only affects mappers (and even then, only in rare cases). Very low priority, but I wanted to document it as a bug.
The text was updated successfully, but these errors were encountered:
Example texture (64 x 8 pixels):
RED:
In-game:
RED doesn't properly render textures with either dimension less than 16 properly, though those textures render without issue in the game. This is a minor issue that only affects mappers (and even then, only in rare cases). Very low priority, but I wanted to document it as a bug.
The text was updated successfully, but these errors were encountered: