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RED does not correctly render textures with dimension(s) less than 16 #250

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GooberRF opened this issue Aug 22, 2024 · 0 comments
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@GooberRF
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GooberRF commented Aug 22, 2024

Example texture (64 x 8 pixels):
image

RED:
image

In-game:
image

RED doesn't properly render textures with either dimension less than 16 properly, though those textures render without issue in the game. This is a minor issue that only affects mappers (and even then, only in rare cases). Very low priority, but I wanted to document it as a bug.

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