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I played in the newest version and found a nether city to discover that it was covered aggressively in wither skeletons. I was able to evade them entirely by building to the city at a high elevation and then continuing that to the towers. This made the high level loot easily attainable. My concern is the extreme difficulty in simply wandering through the city to get the lower level loot. I want to enjoy the beauty of the developers' decor, but avoiding the danger just prevents that. I played an earlier version of BN and enjoyed the city I found much more. Since this city is the way to gain the templates for good gear, I think it's odd to die repeatedly to spawners that cover the city in death. What's worse is that diamond gear can be considered better in many ways. I'm bothered by the balance to all of this. Please reconsider your designs. Thanks for reading.
The text was updated successfully, but these errors were encountered:
Description
I played in the newest version and found a nether city to discover that it was covered aggressively in wither skeletons. I was able to evade them entirely by building to the city at a high elevation and then continuing that to the towers. This made the high level loot easily attainable. My concern is the extreme difficulty in simply wandering through the city to get the lower level loot. I want to enjoy the beauty of the developers' decor, but avoiding the danger just prevents that. I played an earlier version of BN and enjoyed the city I found much more. Since this city is the way to gain the templates for good gear, I think it's odd to die repeatedly to spawners that cover the city in death. What's worse is that diamond gear can be considered better in many ways. I'm bothered by the balance to all of this. Please reconsider your designs. Thanks for reading.
The text was updated successfully, but these errors were encountered: