Releases: qsb-dev/quantum-space-buddies
Releases · qsb-dev/quantum-space-buddies
Version 0.30.1
- Added
To
option to the API's SendMessage.
Version 0.30.0
- Implemented API
- Can use PlayerInfo's CustomData methods from the API
- Can send messages with custom data from the API
- Increased text chat character limit to 256
- Added method
QSBCore.RegisterNotRequiredForAllPlayers
for registering "cosmetic" addons (addons that don't send any networking data) - Removed check for NH compatibility addon.
- Made every internal class public.
- Added API test mod.
- Update OWML version.
- Cleanup of DebugLog.
Version 0.29.1
- Fixed multiple issues with kicking players.
- Reverted some New Horizons compatibility changes, to try to resolve some other connection bugs. Sorry Xen :(
- Made more things public for addons.
- Updated package/dependency versions.
- Updated README and added separate document for development.
0.29.0
- Added null checks to multiple places to prevent errors.
- You can now press the up arrow when typing a message to go back through your previous messages.
- Improve ListStack.
- Remove bad translation mechanic on transport errors.
- Made some things public for addons.
- Fixed
OnModStart
patches not working for addons. - Added custom data methods on PlayerInfo for addons.
- Updated OWML version and GameLibs version.
- Improved some network manager code.
- Added a command system into the text chat.
0.28.3
- Fixed softlock with Nomai projection pools.
0.28.2
- Fixed some long chat messages having no color, and visible rich text tags.
0.28.1
- Added fade to text chat when there have been no new messages for a few seconds.
- Added Turkish translation (thanks Deniz)
- Fixed the weaver failing when there are no NetworkBehaviours in your addon.
- Fixed compatibility with Common Camera Utility.
- Added setting to disable ability to open and type into text chat (for NomaiVR compatibility)
- Updated internal Mirror stuff.
- Added translations for transport errors (is missing the actual translations though... :P)
0.28.0
- Added text chat. Press ENTER to start typing, ENTER again to send the message, and ESCAPE to stop typing. Only works when you have the suit equipped.
- Added an in-game switcher between KCP and Epic transports in the mod config settings.
- Fixed bug where some buttons in the pause menu wouldn't appear/disappear.
- Fixed player dots on the minimap not hiding when the minimap hides.
- Fixed probe snapshots not working correctly (again).
- Fixed bug where a player disconnecting while in a conversation would break that NPC's dialogue.
0.27.0
- Updated Mirror - and transports - to latest versions.
- Fixed players being moved weirdly around the ship when it is flying.
- Fixed a pursuing creature being able to see through walls sometimes.
- Fixed the wrong UI showing up when clients join a server that hasn't woken up yet.
- Fixed certain objects not reacting properly when putting away the scout launcher.
- Fixed a certain moon not moving correctly.
- Fixed thruster effects on the model ship staying on sometimes.
- Fixed bugs when a player left while inside the ship.
- Updated the French localization. (Thanks @MerlinConnected)
0.26.3
- Fixed title screen buttons being visible too early.
- Fixed issue where the ship would launch you around weirdly.
- Fixed issue when trying to handle messages from disconnected players.
- Added the WorldObject count into the hash messages.
- Moved the
WakeUpSync
script off of the remote player prefab. - Removed the unused
StopMeditation
script.