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[ET-VK] Implement generic reduction shader + mean, sum, amax, amin #6457
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## Context Introduce a generic shader to compute reduction along a single dim, and `keepdim = True`. With the generic shader template, `mean`, `sum`, `amin`, and `amax` can be implemented. Differential Revision: [D64840504](https://our.internmc.facebook.com/intern/diff/D64840504/) [ghstack-poisoned]
🔗 Helpful Links🧪 See artifacts and rendered test results at hud.pytorch.org/pr/pytorch/executorch/6457
Note: Links to docs will display an error until the docs builds have been completed. ❗ 1 Active SEVsThere are 1 currently active SEVs. If your PR is affected, please view them below: ✅ No FailuresAs of commit b0552f6 with merge base 169ddbf (): This comment was automatically generated by Dr. CI and updates every 15 minutes. |
This pull request was exported from Phabricator. Differential Revision: D64840504 |
## Context Introduce a generic shader to compute reduction along a single dim, and `keepdim = True`. With the generic shader template, `mean`, `sum`, `amin`, and `amax` can be implemented. Differential Revision: [D64840504](https://our.internmc.facebook.com/intern/diff/D64840504/) ghstack-source-id: 249629739 Pull Request resolved: #6457
…ax, amin" ## Context Introduce a generic shader to compute reduction along a single dim, and `keepdim = True`. With the generic shader template, `mean`, `sum`, `amin`, and `amax` can be implemented. Differential Revision: [D64840504](https://our.internmc.facebook.com/intern/diff/D64840504/) [ghstack-poisoned]
Pull Request resolved: #6457 ## Context Introduce a generic shader to compute reduction along a single dim, and `keepdim = True`. With the generic shader template, `mean`, `sum`, `amin`, and `amax` can be implemented. ghstack-source-id: 249648443 @exported-using-ghexport Differential Revision: [D64840504](https://our.internmc.facebook.com/intern/diff/D64840504/)
This pull request was exported from Phabricator. Differential Revision: D64840504 |
…ax, amin" ## Context Introduce a generic shader to compute reduction along a single dim, and `keepdim = True`. With the generic shader template, `mean`, `sum`, `amin`, and `amax` can be implemented. Differential Revision: [D64840504](https://our.internmc.facebook.com/intern/diff/D64840504/) [ghstack-poisoned]
This pull request was exported from Phabricator. Differential Revision: D64840504 |
Pull Request resolved: #6457 ## Context Introduce a generic shader to compute reduction along a single dim, and `keepdim = True`. With the generic shader template, `mean`, `sum`, `amin`, and `amax` can be implemented. ghstack-source-id: 249659867 @exported-using-ghexport Differential Revision: [D64840504](https://our.internmc.facebook.com/intern/diff/D64840504/)
…ax, amin" ## Context Introduce a generic shader to compute reduction along a single dim, and `keepdim = True`. With the generic shader template, `mean`, `sum`, `amin`, and `amax` can be implemented. Differential Revision: [D64840504](https://our.internmc.facebook.com/intern/diff/D64840504/) [ghstack-poisoned]
This pull request was exported from Phabricator. Differential Revision: D64840504 |
Pull Request resolved: #6457 ## Context Introduce a generic shader to compute reduction along a single dim, and `keepdim = True`. With the generic shader template, `mean`, `sum`, `amin`, and `amax` can be implemented. ghstack-source-id: 249709743 @exported-using-ghexport Differential Revision: [D64840504](https://our.internmc.facebook.com/intern/diff/D64840504/)
f26a66e
into
gh/SS-JIA/127/base
…6473) Pull Request resolved: #6457 ## Context Introduce a generic shader to compute reduction along a single dim, and `keepdim = True`. With the generic shader template, `mean`, `sum`, `amin`, and `amax` can be implemented. ghstack-source-id: 249709743 @exported-using-ghexport Differential Revision: [D64840504](https://our.internmc.facebook.com/intern/diff/D64840504/) --------- Co-authored-by: Stephen Jia <[email protected]>
Stack from ghstack (oldest at bottom):
Context
Introduce a generic shader to compute reduction along a single dim, and
keepdim = True
. With the generic shader template,mean
,sum
,amin
, andamax
can be implemented.Differential Revision: D64840504