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A really specific issue, but when calling pygame.mixer.Channel.set_source_location() with negative angle value, pygbag seems to ignore negative sign, so it plays in the right instead of the left
SDL_mixer documentation suggests that angle value should be 0-360 range so -90 would be 360-90 instead. Maybe pygame-ce should ensure the conversion here ?
The fact it worked on desktop could be pure coincidence
pmp-p
changed the title
pygame.mixer.Channel.set_source_location() doesn't work right with negative angle values
should pygame.mixer.Channel.set_source_location() work with negative angle values ?
Dec 4, 2023
A really specific issue, but when calling
pygame.mixer.Channel.set_source_location()
with negative angle value, pygbag seems to ignore negative sign, so it plays in the right instead of the leftThe text was updated successfully, but these errors were encountered: