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Yes it is made for that and nothing more. If you want to run it elsewhere you need web hosting with SSL certificate and upload index.html + apk file. You can find tutorials on https://pygame-web.github.io for itch.io and github pages. running from just html file will only happens in final version see |
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I'm trying to run a pygbag test project but it gives the alert here: Error occurred: undefined is not an object (evaluating 'i.fs[t]') when I run it on Safari. When I run it on Chrome, it gives the alert Error occurred: Failed to fetch. My directory system:
main folder
without the build folder. Am I doing something wrong? My OS: MacOS 11.7.10. I usually run the command
python3 -m pygbag drillgame
to package the project. I have implemented asyncio into the file as well, and I am running pygame-ce 2.4.0.I also tried using the debug menu, which seems to be fine. It does give the warning
no fc_cache font cache file at {fc_cache}
. However, it runs fine on localhost:8000.Beta Was this translation helpful? Give feedback.
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