-
-
Notifications
You must be signed in to change notification settings - Fork 152
148 lines (124 loc) · 4.93 KB
/
build-macos.yml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
name: macOS
# Run CI only when a release is created, on changes to main branch, or any PR
# to main. Do not run CI on any other branch. Also, skip any non-source changes
# from running on CI
on:
push:
branches: main
paths-ignore:
- 'docs/**'
- 'examples/**'
- '.gitignore'
- '*.rst'
- '*.md'
- '.github/workflows/*.yml'
# re-include current file to not be excluded
- '!.github/workflows/build-macos.yml'
pull_request:
branches: main
paths-ignore:
- 'docs/**'
- 'examples/**'
- '.gitignore'
- '*.rst'
- '*.md'
- '.github/workflows/*.yml'
# re-include current file to not be excluded
- '!.github/workflows/build-macos.yml'
# the github release drafter can call this workflow
workflow_call:
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}-macos
cancel-in-progress: true
jobs:
deps:
name: ${{ matrix.macarch }} deps
runs-on: ${{ matrix.os }}
strategy:
matrix:
# make arm64 deps and x86_64 deps
include:
- { macarch: arm64, os: macos-14 }
- { macarch: x86_64, os: macos-13 }
steps:
- uses: actions/[email protected]
- name: Test for Mac Deps cache hit
id: macdep-cache
uses: actions/[email protected]
with:
path: ${{ github.workspace }}/pygame_mac_deps_${{ matrix.macarch }}
# The hash of all files in buildconfig manylinux-build and macdependencies is
# the key to the cache. If anything changes here, the deps are built again
key: macdep-${{ hashFiles('buildconfig/manylinux-build/**') }}-${{ hashFiles('buildconfig/macdependencies/*.sh') }}-${{ matrix.macarch }}-${{ matrix.os }}
lookup-only: true
# build mac deps on cache miss
- name: Build Mac Deps
if: steps.macdep-cache.outputs.cache-hit != 'true'
run: |
export MAC_ARCH="${{ matrix.macarch }}"
brew install coreutils pkg-config
cd buildconfig/macdependencies
bash ./build_mac_deps.sh
# Uncomment when you want to manually verify the deps by downloading them
# - name: Upload Mac deps
# uses: actions/upload-artifact@v4
# with:
# name: pygame-mac-deps-${{ matrix.macarch }}
# path: ${{ github.workspace }}/pygame_mac_deps_${{ matrix.macarch }}
build:
name: ${{ matrix.macarch }}
needs: deps
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false # if a particular matrix build fails, don't skip the rest
matrix:
include:
- { macarch: arm64, os: macos-14 }
- { macarch: x86_64, os: macos-13 }
env:
MAC_ARCH: ${{ matrix.macarch }}
# Explicitly tell CIBW what the wheel arch deployment target should be
# There seems to be no better way to set this than this env
# We need this because our minimum is 10.11, different from default
# of 10.9 on x86s
# Related issue: https://github.com/pypa/cibuildwheel/issues/952
_PYTHON_HOST_PLATFORM: ${{ matrix.macarch == 'x86_64' && 'macosx-10.11-x86_64' || 'macosx-11.0-arm64'}}
# Similarly, we need to tell CIBW that the wheel's linking steps
# should be for 10.11 on x86
MACOSX_DEPLOYMENT_TARGET: ${{ matrix.macarch == 'x86_64' && '10.11' || '11.0' }}
CIBW_ARCHS: ${{ matrix.macarch }}
# Setup macOS dependencies
CIBW_BEFORE_ALL: |
brew install pkg-config
cd buildconfig/macdependencies
cp -r ${{ github.workspace }}/pygame_mac_deps_${{ matrix.macarch }} ${{ github.workspace }}/pygame_mac_deps
bash ./install_mac_deps.sh
CIBW_BEFORE_BUILD: |
cp -r ${{ github.workspace }}/pygame_mac_deps_${{ matrix.macarch }} ${{ github.workspace }}/pygame_mac_deps
# To remove any speculations about the wheel not being self-contained
CIBW_BEFORE_TEST: rm -rf ${{ github.workspace }}/pygame_mac_deps
steps:
- uses: actions/[email protected]
- name: pip cache
uses: actions/[email protected]
with:
path: ~/Library/Caches/pip # This cache path is only right on mac
key: pip-cache-${{ matrix.macarch }}-${{ matrix.os }}
- name: Fetch Mac deps
id: macdep-cache
uses: actions/[email protected]
with:
path: ${{ github.workspace }}/pygame_mac_deps_${{ matrix.macarch }}
key: macdep-${{ hashFiles('buildconfig/manylinux-build/**') }}-${{ hashFiles('buildconfig/macdependencies/*.sh') }}-${{ matrix.macarch }}
fail-on-cache-miss: true
- name: Install uv for speed
uses: yezz123/setup-uv@v4
with:
uv-version: "0.4.10"
- name: Build and test wheels
uses: pypa/[email protected]
- uses: actions/upload-artifact@v4
with:
name: pygame-wheels-macos-${{ matrix.macarch }}
path: ./wheelhouse/*.whl
compression-level: 0 # wheels are already zip files, no need for more compression