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LogPython: import pyblish_lite
LogPython: Error: File "D:\Unreal Projects\blueprint\Content\Python\Lib\site-packages\pyblish_lite\__init__.py", line 6, in <module>
LogPython: Error: File "D:\Unreal Projects\blueprint\Content\Python\Lib\site-packages\pyblish_lite\app.py", line 7, in <module>
LogPython: Error: File "D:\Unreal Projects\blueprint\Content\Python\Lib\site-packages\pyblish_lite\control.py", line 13, in <module>
LogPython: Error: File "D:\Unreal Projects\blueprint\Content\Python\Lib\site-packages\pyblish_lite\vendor\Qt.py", line 1712, in <module>
LogPython: Error: File "D:\Unreal Projects\blueprint\Content\Python\Lib\site-packages\pyblish_lite\vendor\Qt.py", line 1676, in _install
The text was updated successfully, but these errors were encountered:
there is a bug with PySide6, this likely is also triggered in Qt.py, since I had to stop using QtPy in another one of my projects. (bug)
since pyblish uses Qt.py, it wont work for now in unreal.
not sure if this bug is related, since no stacktrace is available.
import pyblish_lite
The text was updated successfully, but these errors were encountered: