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bug in pyside6 unreal 5.4 #4

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hannesdelbeke opened this issue Apr 28, 2024 · 1 comment
Open

bug in pyside6 unreal 5.4 #4

hannesdelbeke opened this issue Apr 28, 2024 · 1 comment

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@hannesdelbeke
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import pyblish_lite

LogPython: import pyblish_lite
LogPython: Error:   File "D:\Unreal Projects\blueprint\Content\Python\Lib\site-packages\pyblish_lite\__init__.py", line 6, in <module>
LogPython: Error:   File "D:\Unreal Projects\blueprint\Content\Python\Lib\site-packages\pyblish_lite\app.py", line 7, in <module>
LogPython: Error:   File "D:\Unreal Projects\blueprint\Content\Python\Lib\site-packages\pyblish_lite\control.py", line 13, in <module>
LogPython: Error:   File "D:\Unreal Projects\blueprint\Content\Python\Lib\site-packages\pyblish_lite\vendor\Qt.py", line 1712, in <module>
LogPython: Error:   File "D:\Unreal Projects\blueprint\Content\Python\Lib\site-packages\pyblish_lite\vendor\Qt.py", line 1676, in _install
@hannesdelbeke
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there is a bug with PySide6, this likely is also triggered in Qt.py, since I had to stop using QtPy in another one of my projects. (bug)
since pyblish uses Qt.py, it wont work for now in unreal.
not sure if this bug is related, since no stacktrace is available.

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