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ItemDetails.xaml.cs
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ItemDetails.xaml.cs
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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using Windows.Foundation;
using Windows.Foundation.Collections;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Controls.Primitives;
using Windows.UI.Xaml.Data;
using Windows.UI.Xaml.Input;
using Windows.UI.Xaml.Media;
using Windows.UI.Xaml.Navigation;
using Windows.UI.Popups;
namespace Consumables_Compare
{
public sealed partial class ItemDetails : Page
{
private string Mode = "";
public ItemDetails()
{
this.InitializeComponent();
}
protected override void OnNavigatedTo(NavigationEventArgs e)
{
base.OnNavigatedTo(e);
string val = e.Parameter as string;
// Use different title and unit depending on if size, weight or volume and set Mode for returning object later
switch (val)
{
case Util.SIZE:
UnitText.Text = "Size (diameter in " + GenericListItem.CENTIMETER + ")";
Mode = GenericListItem.CENTIMETER;
break;
case Util.WEIGHT:
UnitText.Text = "Weight (" + GenericListItem.GRAM + ")";
Mode = GenericListItem.GRAM;
break;
case Util.VOLUME:
UnitText.Text = "Volume (" + GenericListItem.MILLILITRE + ")";
Mode = GenericListItem.MILLILITRE;
break;
default:
break;
}
}
private bool CheckValidInput()
{
// taken from StackOverflow, editted to suit context
// check name not empty, price is number and unit value is number
float flo;
return (NameBox.Text.Equals("") & !float.TryParse(PriceBox.Text, out flo) &
!float.TryParse(ValueBox.Text, out flo)) ? false : true;
}
private void Add_Click(object sender, RoutedEventArgs e)
{
if(!CheckValidInput())
{
//open message box saying needs different input
new MessageDialog("None of the values can be empty").ShowAsync();
return;
}
//go back to ListPage and return a GenericItem
GenericListItem item = new GenericListItem(NameBox.Text, float.Parse(PriceBox.Text),
float.Parse(ValueBox.Text), Mode);
Frame.Navigate(typeof(ListPage), item);
}
private void Cancel_Click(object sender, RoutedEventArgs e)
{
//go back to ListPage
Frame.Navigate(typeof(ListPage), null);
}
}
}