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This is a collection of ideas for enhancing the DND status and the mute functionality.
Ways Alice can talk and when it should be muted: Never
"Alarm" -> "I detect smoke in the living room!"
Soft DND (phone call active, TV running)
"Random chatter" / small talk
"System Information" -> "I reconnected to the Internet" + "I'm going to train my NLU(*NEW)"
DND
"Notification", e.g. Mail -> "You got a new message from psycho"
microphone off
wake word detected -> "Yes?"
Apart from "wake word off", everything is using .say() functionality.
The skill must provide a "level" e.g. chatter/system/notification/alarm.. and say() looks at the current status of the target DEVICE
+ easy to develop
The skill provides its name, a central authorization check determines if that skill is allowed to speak at the moment.
+ highly flexible
combination of both above, e.g. limit the "level" a skill can use
- hard to understand and configure for the user
The status should change based on the time: #322
And the status must persist over reboots for main and satellites: ProjectAliceSatellite#3
Maybe there could be in-between steps: reduce volume of some messages but don't forbid.
Messages could be queued: When a mail arrives at night, tell it to the user when he greets Alice with a "Good morning": #349
> "Good morning"
< "I hope you had a good night! I got a few messages for you!"
< "You got an email from Psycho"
< "The outside temperature dropped below 0°C"
The skill would just try to send out that message, but Alice won't play it at that time, but queue it for the morning.
This has to be Multi-User compatible - e.g. one message queue per User!
The text was updated successfully, but these errors were encountered:
Would this also be a good spot to add a "location" include/exclude list . ?
EG: play this chatter notification type in all the rooms but not in the kids room
or
if its between this time frame play this notification here but not there
WIP WIP WIP
This is a collection of ideas for enhancing the DND status and the mute functionality.
Ways Alice can talk and when it should be muted:
Never
Soft DND (phone call active, TV running)
DND
microphone off
Apart from "wake word off", everything is using .say() functionality.
The skill must provide a "level" e.g. chatter/system/notification/alarm.. and say() looks at the current status of the target DEVICE
+ easy to develop
The skill provides its name, a central authorization check determines if that skill is allowed to speak at the moment.
+ highly flexible
combination of both above, e.g. limit the "level" a skill can use
- hard to understand and configure for the user
The status should change based on the time: #322
And the status must persist over reboots for main and satellites: ProjectAliceSatellite#3
Maybe there could be in-between steps: reduce volume of some messages but don't forbid.
Messages could be queued: When a mail arrives at night, tell it to the user when he greets Alice with a "Good morning": #349
The skill would just try to send out that message, but Alice won't play it at that time, but queue it for the morning.
This has to be Multi-User compatible - e.g. one message queue per User!
The text was updated successfully, but these errors were encountered: