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Is your feature request related to a problem? Please describe.
It would be nice when using UEVR if my GPU could always be fully utilised by running the game at the highest res that my GPU can handle e.g. at 100% usage
Is your feature request related to a problem? Please describe.
It would be nice when using UEVR if my GPU could always be fully utilised by running the game at the highest res that my GPU can handle e.g. at 100% usage
Describe the solution you'd like
An implementation like this - https://store.steampowered.com/app/3243840/OVR_Dynamic_Resolution/
Details of settings values they considered are in the readme on their github - https://github.com/Erimelowo/OpenVR-Dynamic-Resolution
Describe alternatives you've considered
Potentially it might be possible to add a hook into UEVR so that the above app works with UEVR games?
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