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pvl_isotropicsky.m
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pvl_isotropicsky.m
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function SkyDiffuse = pvl_isotropicsky(SurfTilt, DHI)
% PVL_ISOTROPICSKY Determine diffuse irradiance from the sky on a tilted surface using isotropic sky model
%
% Syntax
% SkyDiffuse = pvl_isotropicsky(SurfTilt, DHI)
%
% Description
% Hottel and Woertz's model treats the sky as a uniform source of diffuse
% irradiance. Thus the diffuse irradiance from the sky (ground reflected
% irradiance is not included in this algorithm) on a tilted surface can
% be found from the diffuse horizontal irradiance and the tilt angle of
% the surface.
%
% Output:
% SkyDiffuse - the diffuse component of the solar radiation on an
% arbitrarily tilted surface defined by the isotropic sky model as
% given in Loutzenhiser et. al (2007) equation 3.
% SkyDiffuse is the diffuse component ONLY and does not include the ground
% reflected irradiance or the irradiance due to the beam.
% SkyDiffuse is a column vector vector with a number of elements equal to
% the input vector(s).
%
% Inputs:
% SurfTilt - a scalar or vector of surface tilt angles in decimal degrees.
% If SurfTilt is a vector it must be of the same size as all other vector
% inputs. SurfTilt must be >=0 and <=180. The tilt angle is defined as
% degrees from horizontal (e.g. surface facing up = 0, surface facing
% horizon = 90)
% DHI - a scalar or vector of diffuse horizontal irradiance in W/m^2. If DHI
% is a vector it must be of the same size as all other vector inputs.
% DHI must be >=0.
%
% References
% [1] Loutzenhiser P.G. et. al. "Empirical validation of models to compute
% solar irradiance on inclined surfaces for building energy simulation"
% 2007, Solar Energy vol. 81. pp. 254-267
% [2] Hottel, H.C., Woertz, B.B., 1942. Evaluation of flat-plate solar heat
% collector. Trans. ASME 64, 91.
%
% See also
% PVL_REINDL1990 PVL_HAYDAVIES1980 PVL_PEREZ PVL_KLUCHER1979
% PVL_KINGDIFFUSE
%
%
p = inputParser;
p.addRequired('SurfTilt', @(x) all(isnumeric(x) & x<=180 & x>=0 & isvector(x)));
p.addRequired('DHI', @(x) all(isnumeric(x) & isvector(x) & x>=0));
p.parse(SurfTilt, DHI);
SkyDiffuse = DHI *(1+ cosd(SurfTilt)) * 0.5;
SkyDiffuse = SkyDiffuse(:);