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selfcompiled.ttf #2

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idontveapc opened this issue Dec 19, 2023 · 19 comments
Open

selfcompiled.ttf #2

idontveapc opened this issue Dec 19, 2023 · 19 comments

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@idontveapc
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idontveapc commented Dec 19, 2023

they're blank...
Screenshot_20231219-114739
Screenshot_20231219-114746

@popemkt
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popemkt commented Dec 19, 2023

Yes for some reasons they're blank when previewing in certain softwares, but when testing on https://wakamaifondue.com/ there is all the char set.
And I'm also using it on my OS, so should be good.

@idontveapc
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I'm on a11 and this supports colrv0 but when using 3d; the bnw glyphs are always used:

@idontveapc
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Screenshot_20231219-120537

@idontveapc
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flat ones are colrv0 but the selfcompiled.ttf might uses different svgs!? they're blank on my apps

@idontveapc
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selfcompiled on browser viewing emojipedia.org:
ResizedImage_2023-12-19_12-26-52_7110

@popemkt
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popemkt commented Dec 19, 2023

Yeah my mistake on the naming, it should be self-compiled-flat

@idontveapc
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idontveapc commented Dec 19, 2023

yup, but sad new changed designs (like the eye emoji) are still like from the old font, but you have new u15 emojis though.

@popemkt
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popemkt commented Dec 19, 2023

I noticed that too (from articles on emojipedia), but that's good enough to me for now, once the u15 branch is officially merged I'll do the compile again (maybe with proper versioning and pipeline).
Anw thanks for testing it out.

@idontveapc
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i think im unlucky, can't have either 3d or flat anymore :(

@popemkt
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popemkt commented Dec 19, 2023

That's strange, I could have only flat if I override the current version (my current version is 1.45) with 1.35 on windows, the compiled one I have only tested on my fedora machine.

@idontveapc
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yup the old (1.35) flat emojis work but they u14:
Screenshot_20231219-124438

@idontveapc
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idontveapc commented Dec 19, 2023

on windows 11, i think program with colrv1 support would show 3d. it's weird why windows 11 itself not supporting colrv1? noto colrv1 must work on win11!?

@popemkt
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popemkt commented Dec 19, 2023

yeah kinda wacky in windows case. On the side note, I can see that v1.45 has a few times more glyphs than earlier versions, that would mean they have alternate glyphs for colrv1 (gradient) and non-colrv1 (flat) or am I mistaking anything?

@idontveapc
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idontveapc commented Dec 19, 2023

yup like melting-face was flat before but now it's showing 3d too.

and some bnw hand gestures (with Fitzpatrick) emojis were missing, they added.

@idontveapc
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ResizedImage_2023-12-19_12-53-02_5208
hope it wouldn't roast win people.

@idontveapc
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a13 and a14 people with root can use and have them on any app.

@idontveapc
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@popemkt
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popemkt commented Jan 10, 2024

That script yields pretty gnarly result tbh
image
But I don't think it's necessary, the authentic PR already incorporates fixes for the assets metadata, which is the main issue, regardless of the method for compiling. Once merged should be good, although it should be noted that the repo lacks certain assets for say flags, many ZWJ combinations, etc. as compared to the font shipped with Windows. Compilation won't fix that unfortunately.

@idontveapc
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why they distorted?

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