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[Feature Request] Interactions with locked Iron Trapdoors #155

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Velyn-N opened this issue Nov 1, 2024 · 3 comments
Open

[Feature Request] Interactions with locked Iron Trapdoors #155

Velyn-N opened this issue Nov 1, 2024 · 3 comments

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@Velyn-N
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Velyn-N commented Nov 1, 2024

Bolt already allows player to open/close locked Iron Doors just by interacting with them. However this does not apply to Iron Trapdoors.

As I can see no particular reason for this not being an option. LWC did support this too.
Therefore I propose to add this feature to Bolt.

@pop4959
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pop4959 commented Nov 2, 2024

Can you check if this is already fixed in the latest versions on CodeMC or Github Actions? I'm fairly sure this was already fixed, although a release has not been made yet since then. I am planning to do another release soon, since 1.21.3 has just come out this week.

@Velyn-N
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Velyn-N commented Nov 2, 2024

I tested again with the most recent builds (Bolt from this GH Actions Run and Paper 1.21 Build 131 running on Eclipse Adoptium Temurin-21.0.5+11).

I configured Bolt to allow bare-hand opening of iron doors as shown in the wiki , apart from that just kept the default config:

doors:
  open-iron: true

With this config value set I can open Iron Doors like normal wooden ones.

As this config only explicitly mentions doors I tried similar values for trapdoors:

trapdoors:
  open-iron: true

However, this did not change any behaviour for trapdoors. Here is a short video of it not working:
BoltDoors

If you need any further information I'll gladly help you out!

@jarda09
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jarda09 commented Nov 17, 2024

I fixed it in Doors.java, using this
image

jar:
Bolt-1.1.26.jar.zip

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