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Can you check if this is already fixed in the latest versions on CodeMC or Github Actions? I'm fairly sure this was already fixed, although a release has not been made yet since then. I am planning to do another release soon, since 1.21.3 has just come out this week.
Bolt already allows player to open/close locked Iron Doors just by interacting with them. However this does not apply to Iron Trapdoors.
As I can see no particular reason for this not being an option. LWC did support this too.
Therefore I propose to add this feature to Bolt.
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