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black_jack.py
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black_jack.py
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import art
import random
def deal_card():
"""Returns a random card from the deck"""
cards = [11, 2, 3, 4, 5, 6, 7, 8, 9, 10, 10, 10, 10]
card = random.choice(cards)
return card
def calculate_score(cards):
"""Take a list of cards and return the score calculated from the cards"""
if sum(cards) == 21 and len(cards) == 2:
return 0
if 11 in cards and sum(cards) > 21:
cards.remove(11)
cards.append(1)
return sum(cards)
def compare(user_score, computer_score):
"""Compares the user score u_score against the computer score c_score."""
if user_score == 0:
return "Win with a Blackjack 😎"
elif computer_score == 0:
return "Lose, opponent has Blackjack 😱"
elif user_score == computer_score:
return "Draw 🙃"
elif user_score > 21:
return "You went over. You lose 😭"
elif computer_score > 21:
return "Opponent went over. You win 😁"
elif user_score > computer_score:
return "You win 😃"
else:
return "You lose 😤"
def playgame():
print(art.blackjack)
user_cards = []
computer_cards = []
computer_score, user_score = -1, -1
is_game_over = False
for _ in range(2):
user_cards.append(deal_card())
computer_cards.append(deal_card())
while not is_game_over:
user_score = calculate_score(user_cards)
computer_score = calculate_score(computer_cards)
print(f"Your cards: {user_cards}\nCurrent Score: {user_score}")
print(f"Computer's first card: {computer_cards[0]}")
if user_score == 0 or computer_score == 0 or user_score > 21:
is_game_over = True
else:
user_should_deal = input("Type 'yes' to get another card, type 'no' to pass: ").lower()
if user_should_deal == "yes":
user_cards.append(deal_card())
else:
is_game_over = True
while computer_score != 0 and computer_score < 17:
computer_cards.append(deal_card())
computer_score = calculate_score(computer_cards)
print(f"Your final hand: {user_cards}, final score: {user_score}")
print(f"Computer's final hand: {computer_cards}, final score: {computer_score}")
print(compare(user_score, computer_score))
while input("Do you want to play a game of Blackjack?\nType 'yes' or 'no': ").lower() == "yes":
playgame()