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Compilation on Windows #3

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yrzhanov opened this issue Feb 7, 2020 · 0 comments
Open

Compilation on Windows #3

yrzhanov opened this issue Feb 7, 2020 · 0 comments

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@yrzhanov
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yrzhanov commented Feb 7, 2020

I have problems compiling the viewer on Windows 10. The viewer expects OpenGL2 as a backend, and I compile VTK with this backend. However, PCL does not seem to allow this - it looks for include files that exist only if VTK uses OpenGL. How to overcome this? I have a DepthEye unit.

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