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Refactor client logic to be reused in server #1

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1 of 4 tasks
pmchung opened this issue Sep 25, 2017 · 0 comments
Open
1 of 4 tasks

Refactor client logic to be reused in server #1

pmchung opened this issue Sep 25, 2017 · 0 comments

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@pmchung
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pmchung commented Sep 25, 2017

  • Implement Quadtree
  • Reuse in States/Playing to detect collision
  • Port Map class to server to be used as entity state manager
    • Move client features out of Map
@pmchung pmchung changed the title Refactor collision detection Refactor client logic to be reused in server Sep 28, 2017
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