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Jumpman (1983)(Epyx)(US)[!].atr.omnivore
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Jumpman (1983)(Epyx)(US)[!].atr.omnivore
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# omnivore 0.12.10 extra_metadata=v1
{
"comment ranges": [
[92, 93],
[102, 103],
[177, 178],
[225, 226],
[228, 229],
[231, 232],
[248, 249],
[254, 255],
[257, 258],
[269, 270],
[313, 314],
[316, 317],
[318, 319],
[321, 322],
[355, 356],
[382, 383],
[554, 555],
[614, 616],
[2130, 2132],
[2192, 2193],
[3068, 3069],
[3088, 3089],
[3094, 3095],
[3173, 3174],
[3201, 3204],
[3222, 3223],
[3261, 3262],
[3321, 3322],
[3406, 3407],
[65723, 65724],
[65781, 65782],
[70053, 70054],
[70302, 70303],
[71008, 71009],
[71320, 71321],
[71568, 71569],
[72272, 72273],
[72571, 72572],
[72620, 72621],
[72633, 72634],
[72707, 72708],
[72722, 72723],
[72733, 72734],
[72736, 72737],
[72741, 72742],
[72770, 72771],
[72813, 72814],
[72819, 72820],
[72856, 72857],
[72862, 72863],
[72867, 72868],
[72879, 72880],
[72884, 72885],
[72902, 72903],
[72928, 72929],
[73043, 73044],
[73062, 73063],
[73084, 73085],
[73168, 73169],
[73264, 73265],
[73360, 73361],
[73512, 73513],
[73528, 73529],
[73616, 73617],
[73872, 73873],
[74384, 74385],
[75664, 75665],
[75947, 75948],
[76048, 76051],
[76120, 76121],
[76352, 76353],
[76460, 76461],
[76535, 76536],
[76550, 76551],
[76565, 76566],
[76580, 76581],
[76611, 76612],
[76704, 76705],
[77584, 77585],
[77712, 77713],
[77744, 77745],
[77914, 77915],
[78111, 78112],
[78250, 78251],
[78736, 78737],
[78976, 78977],
[78992, 78993],
[79248, 79249],
[79760, 79761],
[80022, 80025],
[80055, 80056],
[80060, 80061],
[80073, 80074],
[80080, 80081],
[80087, 80088],
[80096, 80097],
[80784, 80785],
[80880, 80881],
[81002, 81003],
[81081, 81082],
[81168, 81169],
[81403, 81404],
[81600, 81601],
[81808, 81809],
[82224, 82225],
[82416, 82417],
[82602, 82603],
[83088, 83089],
[83216, 83217],
[83929, 83930],
[84018, 84019],
[84368, 84369],
[84439, 84440],
[84624, 84625],
[84781, 84782],
[84801, 84802],
[85328, 85329],
[85392, 85393],
[85527, 85528],
[85567, 85568],
[85588, 85589],
[85615, 85616],
[85636, 85637],
[85662, 85663],
[85683, 85684],
[85704, 85705],
[85716, 85717],
[85925, 85926],
[86491, 86492],
[86626, 86627],
[87001, 87002],
[87036, 87037],
[87039, 87040],
[87047, 87048],
[87072, 87073],
[87078, 87079],
[87084, 87085],
[87107, 87108],
[87940, 87941],
[88003, 88004],
[88035, 88036],
[88058, 88059],
[88720, 88721],
[88755, 88756],
[90253, 90254],
[91178, 91179],
[91221, 91222],
[91296, 91297],
[91314, 91315],
[91376, 91377],
[91536, 91537],
[91996, 91997],
[92047, 92048]
],
"comments": [
[92, "BOOT ERROR message"],
[102, "Device control block for additional sector"],
[177, "copy to screen ram, 4 bytes per line"],
[225, "continue boot to check for 32k ram"],
[228, "check for 40k RAM"],
[231, "load \"please wait...\""],
[248, "#2"],
[254, "#$30"],
[257, "=sector 560"],
[269, "dest addr: $2000"],
[313, "=$d0"],
[316, "load until sector 720 ($2d0)"],
[318, "start at 2900"],
[321, "show \"boot error\" message"],
[355, "Load \"req's 32k memory\" error"],
[382, "boot screen display list"],
[554, "text representation of required RAM: chars \"40\""],
[614, "Jump target after boot completed"],
[2130, "next level sector low/high"],
[2192, "Game loop!"],
[3068, "level title"],
[3088, "start of level definition table"],
[3094, "start of girders"],
[3173, "start of up ramps"],
[3201, "change direction of ramps to down?"],
[3222, "first ladder"],
[3261, "first up rope"],
[3321, "start of harvest table"],
[3406, "start of painting table"],
[65723, "Set up hidden level"],
[65781, "call level construction for hidden level"],
[70053, "wait for keypress"],
[70302, "copy 8 pages from $1800 to $2800"],
[71008, "\"number of players\" display list"],
[71320, "called after level ended and new level sector loaded in 30ee/30ef"],
[71568, "start of code at $2000"],
[72272, "VBI: move missiles to hpos in accumulator"],
[72571, "game options entry point?"],
[72620, "New size of game options text"],
[72633, "set to game options display list located at $2524; was #$8c"],
[72707, "Wait for game option"],
[72722, "Number of items in the game options list"],
[72733, "copies \"push start to play\" after option is first pressed"],
[72736, "new location, was 25c1"],
[72741, "destination on screen for \"push start to play\""],
[72770, "wait for tone to get done playing"],
[72813, "new call to $8023: load start sector for chosen game option"],
[72819, "2nd half of game options display list"],
[72856, "level start sector (low bytes)"],
[72862, "level start sector (high bytes)"],
[72867, "set default menu colors"],
[72879, "default menu colors"],
[72884, "game options display list"],
[72902, "game options screen text"],
[72928, "Restructured game options menu to remove blank line"],
[73043, "new text: \"practice a level\""],
[73062, "DLI for game options screen"],
[73084, "Number of options in game options list"],
[73168, "subroutine: blank screen,clear memory"],
[73264, "DLI, chains to 570e"],
[73360, "Start of level element draw routine"],
[73512, "pixel data"],
[73528, "mask data"],
[73616, "start of loaded-in level data"],
[73872, "Initialization point after boot loader"],
[74384, "Loads sectors 548 - 559 at $0a00"],
[75664, "vertical blank vector table"],
[75947, "vertical black routine?"],
[76048, "joystick masking? converting to bits?"],
[76120, "Joystick conversion lookup table"],
[76352, "music driver?"],
[76460, "Start of level construction"],
[76535, "fe handler for level construction"],
[76550, "fd handler for level construction"],
[76565, "fc handler for level construction"],
[76580, "fb handler for level construction"],
[76611, "subroutine: draw current level construction object"],
[76704, "subroutine: initialize player/missile attributes"],
[77584, "initialize working data"],
[77712, "Clear 7000-7fff"],
[77744, "Set gameplay display list"],
[77914, "jsr through vector in level data 2816"],
[78111, "Check X position for ladders"],
[78250, "Check X position for downropes"],
[78736, "gameplay display list"],
[78976, "teeny no-op display list!"],
[78992, "Jumpman player shape data"],
[79248, "gameplay character set"],
[79760, "Start of level definition graphics"],
[80022, "console switch flags?"],
[80055, "console switch detection"],
[80060, "or all the switch flags; if > 0 the switch is ignored"],
[80073, "jump to start pressed vector"],
[80080, "select pressed vector"],
[80087, "option pressed vector"],
[80096, "VBI handler for DLI changes"],
[80784, "read level data; 16 sectors"],
[80880, "level load, continuing from 0f08"],
[81002, "new level data must be already loaded here. Or maybe is this cleanup from last level?"],
[81081, "jump to code inside level load! 283b holds address"],
[81168, "triggered: jumpman just before hits ground?"],
[81403, "Convert to decimal and display"],
[81600, "VBI to update score"],
[81808, "VBI"],
[82224, "VBI: check copies of collision flags"],
[82416, "VBI: bonus score???"],
[82602, "harvest table checksum calculation for bomb lookup"],
[83088, "initialize num players"],
[83216, "Initialization routine for something. Title screen?"],
[83929, "Copy game screen down one line"],
[84018, "moves DLI down one line"],
[84368, "end of game/next level check"],
[84439, "chose random number 0-31 and add 16 sectors for each to find start sector of new level"],
[84624, "end of game/show final score"],
[84781, "final score display list"],
[84801, "final score screen memory"],
[85328, "Entry point: successful completion of disk load"],
[85392, "Title screen!"],
[85527, "Select handler; available most any time to reset to game options screen"],
[85567, "Delay routine; count 65536 cycles"],
[85588, "DLI, first in a chain: sets 56df next"],
[85615, "DLI, chains to 26a0"],
[85636, "DLI"],
[85662, "DLI, chains to 5723"],
[85683, "DLI, chains back to 56c4"],
[85704, "delay for music playing?"],
[85716, "begin construction of title screen girders/ladders"],
[85925, "title screen level definition"],
[86491, "Initialization routine for something..."],
[86626, "demo level description"],
[87001, "demo level VBI, slot #3"],
[87036, "demo level local vars"],
[87039, "demo level VBI, slot #2"],
[87047, "demo level countdown timer"],
[87072, "delay time"],
[87078, "joystick value"],
[87084, "trigger value"],
[87107, "action data for jumpman movement on demo level"],
[87940, "jump target from game loop: start game over process"],
[88003, "40 bytes!"],
[88035, "check if crumbling is done; if bottom line is all zeros"],
[88058, "part (initialization?) of the girder crumble routine"],
[88720, "5 pages of empty space!"],
[88755, "jumptable"],
[90253, "entry point to display high score table?"],
[91178, "game option number references 4 element arrays"],
[91221, "game option number to X, jmp 311b"],
[91296, "4 arrays of 4 entries based on game index"],
[91314, "; end of game entry point for bonus calculation?"],
[91376, "load bonus values based on game option"],
[91536, "display memory for high scores"],
[91996, "high score display list"],
[92047, "this byte gets copied to the screen during girder crumbling"]
],
"data ranges": [
[382, 412],
[476, 608],
[3068, 3460],
[5116, 5136],
[13358, 13359],
[13389, 13390],
[57360, 57440],
[71008, 71028],
[71216, 71236],
[72819, 72828],
[72856, 72861],
[72862, 72867],
[72879, 73062],
[73182, 73185],
[73320, 73360],
[73512, 73544],
[73552, 73584],
[73594, 73614],
[75664, 75688],
[76120, 76152],
[78736, 78837],
[78976, 78979],
[78992, 79222],
[79248, 79992],
[80016, 80032],
[80856, 80880],
[84482, 84490],
[84781, 84880],
[85925, 86016],
[86626, 86864],
[86959, 87001],
[87036, 87039],
[87107, 87192],
[88761, 88781],
[88976, 90000],
[91296, 91314],
[91536, 92028]
],
"diff highlight": true,
"serialized user segments": [
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