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Hi, there! I have a game launching in March, sponsored by HTC - announced yesterday, check out the trailer - and I am approaching the time for optimization. Really hoping to be able to bake lighting/color down to vertex color in the gltf pipeline. Any chance this could get a bump, @slimbuck?
Hi @jameskane05 , I have started investigating and will try get this fixed today or monday with view to release next week sometime. Would that work for you?
See the forum thread with a repro glb here, I can confirm it's not working.
https://forum.playcanvas.com/t/help-w-vertex-color-from-blender-4-2-playcanvas/38593
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