Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Does dx12 works on this project? #3

Open
yhyu13 opened this issue Jun 27, 2019 · 1 comment
Open

Does dx12 works on this project? #3

yhyu13 opened this issue Jun 27, 2019 · 1 comment

Comments

@yhyu13
Copy link

yhyu13 commented Jun 27, 2019

Hi chili,

Thanks for the great work! I was interested in your 3d fundamentals video series one day and tried this project on my computer. It seems your project was using dx11 (probably win7) at that time. My computer has dx12 (win10) installed, however. The program did run for a few frames then threw the error below.

Capture2

I found the bug locates at this line here while flipping the front and back buffer.

I'd like to know if this projects work with dx12? Or is there any plan to update it to dx12 and how hard is it?

Thanks!

@albinopapa
Copy link

The 3D Fundamentals framework is a software rasterized renderer using DX11 only for it's frame buffer. Going to DX12 wouldn't provide any benefit.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants