From a099d160726f4d5ac832f97a8e167ae0338193ad Mon Sep 17 00:00:00 2001 From: pizzaboxer Date: Wed, 11 Oct 2023 14:23:04 +0100 Subject: [PATCH] Fix selected escape menu version not applying --- Bloxstrap/FastFlagManager.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/Bloxstrap/FastFlagManager.cs b/Bloxstrap/FastFlagManager.cs index b3b94ea3..eb66599b 100644 --- a/Bloxstrap/FastFlagManager.cs +++ b/Bloxstrap/FastFlagManager.cs @@ -44,7 +44,8 @@ public class FastFlagManager : JsonManager> { "UI.Menu.GraphicsSlider", "FFlagFixGraphicsQuality" }, { "UI.Menu.Style.DisableV2", "FFlagDisableNewIGMinDUA" }, - { "UI.Menu.Style.EnableV4", "FFlagEnableInGameMenuControls" }, + { "UI.Menu.Style.EnableV4.1", "FFlagEnableInGameMenuControls" }, + { "UI.Menu.Style.EnableV4.2", "FFlagEnableInGameMenuModernization" }, { "UI.Menu.Style.ABTest.1", "FFlagEnableMenuControlsABTest" }, { "UI.Menu.Style.ABTest.2", "FFlagEnableMenuModernizationABTest" }, @@ -226,6 +227,9 @@ public override void Load() if (GetPreset("Network.Log") != "7") SetPreset("Network.Log", "7"); + string? val = GetPreset("UI.Menu.Style.EnableV4.1"); + if (GetPreset("UI.Menu.Style.EnableV4.2") != val) + SetPreset("UI.Menu.Style.EnableV4.2", val); if (GetPreset("Rendering.Framerate") is not null) return;