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pgeTimer.c
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pgeTimer.c
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/*
* This file is part of "Phoenix Game Engine".
*
* Copyright (C) 2008 Phoenix Game Engine
* Copyright (C) 2008 InsertWittyName <[email protected]>
* Copyright (C) 2008 MK2k <[email protected]>
*
* Phoenix Game Engine is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* Phoenix Game Engine is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with Phoenix Game Engine. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include <psptypes.h>
#include <time.h>
#include <psprtc.h>
#include <stdlib.h>
#include "pge.h"
#include "pgeTimer.h"
pgeTimer* pgeTimerCreate(void)
{
pgeTimer* timer = (pgeTimer*) pgeMalloc(sizeof(pgeTimer));
if(!timer)
return NULL;
sceRtcGetCurrentTick(&timer->timelastask);
timer->tickresolution = sceRtcGetTickResolution();
timer->totaltime = 0;
timer->paused = 0;
return timer;
}
void pgeTimerUpdate(pgeTimer *timer)
{
sceRtcGetCurrentTick(&timer->timenow);
if(timer->paused)
timer->deltatime = 0;
else
timer->deltatime = (timer->timenow - timer->timelastask) / ((float)timer->tickresolution);
timer->timelastask = timer->timenow;
timer->totaltime += timer->deltatime;
}
float pgeTimerGetDeltaTime(pgeTimer *timer)
{
return timer->deltatime;
}
float pgeTimerPeekDeltaTime(pgeTimer *timer)
{
if(timer->paused)
return 0.0f;
sceRtcGetCurrentTick(&timer->timenow);
float time = (timer->timenow - timer->timelastask) / ((float) timer->tickresolution);
timer->totaltime += time;
return time;
}
unsigned long long pgeTimerGetTotalTime(pgeTimer *timer)
{
if(timer->paused)
return timer->totaltime;
sceRtcGetCurrentTick(&timer->timenow);
float time = (timer->timenow - timer->timelastask) / ((float) timer->tickresolution);
timer->totaltime += time;
return timer->totaltime;
}
void pgeTimerDestroy(pgeTimer *timer)
{
if(timer)
pgeFree(timer);
}
void pgeTimerPause(pgeTimer *timer)
{
timer->paused = 1;
}
void pgeTimerUnpause(pgeTimer *timer)
{
timer->paused = 0;
}