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<!DOCTYPE HTML>
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<title>Scene Setup and Boundary Element Collection - Physics-Based Simulation</title>
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<ol class="chapter"><li class="chapter-item expanded affix "><a href="preface.html">Preface</a></li><li class="chapter-item expanded affix "><li class="part-title">Simulation with Optimization</li><li class="chapter-item expanded "><a href="lec1-discrete_space_time.html"><strong aria-hidden="true">1.</strong> Discrete Space and Time</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="lec1.1-solid_rep.html"><strong aria-hidden="true">1.1.</strong> Representations of a Solid Geometry</a></li><li class="chapter-item expanded "><a href="lec1.2-newton_2nd_law.html"><strong aria-hidden="true">1.2.</strong> Newton's Second Law</a></li><li class="chapter-item expanded "><a href="lec1.3-time_integration.html"><strong aria-hidden="true">1.3.</strong> Time Integration</a></li><li class="chapter-item expanded "><a href="lec1.4-explicit_time_integration.html"><strong aria-hidden="true">1.4.</strong> Explicit Time Integration</a></li><li class="chapter-item expanded "><a href="lec1.5-implicit_time_integration.html"><strong aria-hidden="true">1.5.</strong> Implicit Time integration</a></li><li class="chapter-item expanded "><a href="lec1.6-summary.html"><strong aria-hidden="true">1.6.</strong> Summary</a></li></ol></li><li class="chapter-item expanded "><a href="lec2-opt_framework.html"><strong aria-hidden="true">2.</strong> Optimization Framework</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="lec2.1-opt_time_integration.html"><strong aria-hidden="true">2.1.</strong> Optimization Time Integrator</a></li><li class="chapter-item expanded "><a href="lec2.2-dirichlet_BC.html"><strong aria-hidden="true">2.2.</strong> Dirichlet Boundary Conditions</a></li><li class="chapter-item expanded "><a href="lec2.3-contact.html"><strong aria-hidden="true">2.3.</strong> Contact</a></li><li class="chapter-item expanded "><a href="lec2.4-friction.html"><strong aria-hidden="true">2.4.</strong> Friction</a></li><li class="chapter-item expanded "><a href="lec2.5-summary.html"><strong aria-hidden="true">2.5.</strong> Summary</a></li></ol></li><li class="chapter-item expanded "><a href="lec3-projected_Newton.html"><strong aria-hidden="true">3.</strong> Projected Newton</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="lec3.1-conv_issue_Newton.html"><strong aria-hidden="true">3.1.</strong> Convergence of Newton's Method</a></li><li class="chapter-item expanded "><a href="lec3.2-line_search.html"><strong aria-hidden="true">3.2.</strong> Line Search</a></li><li class="chapter-item expanded "><a href="lec3.3-grad_based_opt.html"><strong aria-hidden="true">3.3.</strong> Gradient-Based Optimization</a></li><li class="chapter-item expanded "><a href="lec3.4-summary.html"><strong aria-hidden="true">3.4.</strong> Summary</a></li></ol></li><li class="chapter-item expanded "><a href="lec4-2d_mass_spring.html"><strong aria-hidden="true">4.</strong> Case Study: 2D Mass-Spring*</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="lec4.1-discretizations.html"><strong aria-hidden="true">4.1.</strong> Spatial and Temporal Discretizations</a></li><li class="chapter-item expanded "><a href="lec4.2-inertia.html"><strong aria-hidden="true">4.2.</strong> Inertia Term</a></li><li class="chapter-item expanded "><a href="lec4.3-mass_spring_energy.html"><strong aria-hidden="true">4.3.</strong> Mass-Spring Potential Energy</a></li><li class="chapter-item expanded "><a href="lec4.4-opt_time_integrator.html"><strong aria-hidden="true">4.4.</strong> Optimization Time Integrator</a></li><li class="chapter-item expanded "><a href="lec4.5-sim_with_vis.html"><strong aria-hidden="true">4.5.</strong> Simulation with Visualization</a></li><li class="chapter-item expanded "><a href="lec4.6-gpu_accel.html"><strong aria-hidden="true">4.6.</strong> GPU-Accelerated Simulation</a></li><li class="chapter-item expanded "><a href="lec4.6-summary.html"><strong aria-hidden="true">4.7.</strong> Summary</a></li></ol></li><li class="chapter-item expanded "><li class="part-title">Boundary Treatments</li><li class="chapter-item expanded "><a href="lec5-dirichlet_BC_solve.html"><strong aria-hidden="true">5.</strong> Dirichlet Boundary Conditions*</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="lec5.1-equality_constraints.html"><strong aria-hidden="true">5.1.</strong> Equality Constraint Formulation</a></li><li class="chapter-item expanded "><a href="lec5.2-DOF_elimin.html"><strong aria-hidden="true">5.2.</strong> DOF Elimination Method</a></li><li class="chapter-item expanded "><a href="lec5.3-hanging_square.html"><strong aria-hidden="true">5.3.</strong> Case Study: Hanging Sqaure*</a></li><li class="chapter-item expanded "><a href="lec5.4-summary.html"><strong aria-hidden="true">5.4.</strong> Summary</a></li></ol></li><li class="chapter-item expanded "><a href="lec6-slip_DBC.html"><strong aria-hidden="true">6.</strong> Slip Dirichlet Boundary Conditions</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="lec6.1-axis_aligned.html"><strong aria-hidden="true">6.1.</strong> Axis-Aligned Slip DBC</a></li><li class="chapter-item expanded "><a href="lec6.2-change_of_vars.html"><strong aria-hidden="true">6.2.</strong> Change of Variables</a></li><li class="chapter-item expanded "><a href="lec6.3-general_slip_DBC.html"><strong aria-hidden="true">6.3.</strong> General Slip DBC</a></li><li class="chapter-item expanded "><a href="lec6.4-summary.html"><strong aria-hidden="true">6.4.</strong> Summary</a></li></ol></li><li class="chapter-item expanded "><a href="lec7-dist_barrier.html"><strong aria-hidden="true">7.</strong> Distance Barrier for Nonpenetration</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="lec7.1-signed_dists.html"><strong aria-hidden="true">7.1.</strong> Signed Distances</a></li><li class="chapter-item expanded "><a href="lec7.2-dist_barrier_formulation.html"><strong aria-hidden="true">7.2.</strong> Distance Barrier</a></li><li class="chapter-item expanded "><a href="lec7.3-sol_accuracy.html"><strong aria-hidden="true">7.3.</strong> Solution Accuracy</a></li><li class="chapter-item expanded "><a href="lec7.4-summary.html"><strong aria-hidden="true">7.4.</strong> Summary</a></li></ol></li><li class="chapter-item expanded "><a href="lec8-filter_line_search.html"><strong aria-hidden="true">8.</strong> Filter Line Search*</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="lec8.1-tunneling.html"><strong aria-hidden="true">8.1.</strong> Tunneling Issue</a></li><li class="chapter-item expanded "><a href="lec8.2-nonpenetration_traj.html"><strong aria-hidden="true">8.2.</strong> Penetration-free Trajectory</a></li><li class="chapter-item expanded "><a href="lec8.3-square_drop.html"><strong aria-hidden="true">8.3.</strong> Case Study: Square Drop*</a></li><li class="chapter-item expanded "><a href="lec8.4-summary.html"><strong aria-hidden="true">8.4.</strong> Summary</a></li></ol></li><li class="chapter-item expanded "><a href="lec9-friction.html"><strong aria-hidden="true">9.</strong> Frictional Contact</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="lec9.1-smooth_fric.html"><strong aria-hidden="true">9.1.</strong> Smooth Dynamic-Static Transition</a></li><li class="chapter-item expanded "><a href="lec9.2-semi_imp_fric.html"><strong aria-hidden="true">9.2.</strong> Semi-Implicit Discretization</a></li><li class="chapter-item expanded "><a href="lec9.3-fixed_point_iter.html"><strong aria-hidden="true">9.3.</strong> Fixed-Point Iteration</a></li><li class="chapter-item expanded "><a href="lec9.4-summary.html"><strong aria-hidden="true">9.4.</strong> Summary</a></li></ol></li><li class="chapter-item expanded "><a href="lec10-square_on_slope.html"><strong aria-hidden="true">10.</strong> Case Study: Square On Slope*</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="lec10.1-ground_to_slope.html"><strong aria-hidden="true">10.1.</strong> From Ground To Slope</a></li><li class="chapter-item expanded "><a href="lec10.2-slope_fric.html"><strong aria-hidden="true">10.2.</strong> Slope Friction</a></li><li class="chapter-item expanded "><a href="lec10.3-summary.html"><strong aria-hidden="true">10.3.</strong> Summary</a></li></ol></li><li class="chapter-item expanded "><a href="lec11-mov_DBC.html"><strong aria-hidden="true">11.</strong> Moving Boundary Conditions*</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="lec11.1-penalty_method.html"><strong aria-hidden="true">11.1.</strong> Penalty Method</a></li><li class="chapter-item expanded "><a href="lec11.2-compress_square.html"><strong aria-hidden="true">11.2.</strong> Case Study: Compressing Square*</a></li><li class="chapter-item expanded "><a href="lec11.3-summary.html"><strong aria-hidden="true">11.3.</strong> Summary</a></li></ol></li><li class="chapter-item expanded "><li class="part-title">Hyperelasticity</li><li class="chapter-item expanded "><a href="lec12-kinematics.html"><strong aria-hidden="true">12.</strong> Kinematics Theory</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="lec12.1-continuum_motion.html"><strong aria-hidden="true">12.1.</strong> Continuum Motion</a></li><li class="chapter-item expanded "><a href="lec12.2-deformation.html"><strong aria-hidden="true">12.2.</strong> Deformation</a></li><li class="chapter-item expanded "><a href="lec12.3-summary.html"><strong aria-hidden="true">12.3.</strong> Summary</a></li></ol></li><li class="chapter-item expanded "><a href="lec13-strain_energy.html"><strong aria-hidden="true">13.</strong> Strain Energy</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="lec13.1-rigid_null_rot_inv.html"><strong aria-hidden="true">13.1.</strong> Rigid Null Space and Rotation Invariance</a></li><li class="chapter-item expanded "><a href="lec13.2-polar_svd.html"><strong aria-hidden="true">13.2.</strong> Polar Singular Value Decomposition</a></li><li class="chapter-item expanded "><a href="lec13.3-simp_model_inversion.html"><strong aria-hidden="true">13.3.</strong> Simplified Models and Invertibility</a></li><li class="chapter-item expanded "><a href="lec13.4-summary.html"><strong aria-hidden="true">13.4.</strong> Summary</a></li></ol></li><li class="chapter-item expanded "><a href="lec14-stress_and_derivatives.html"><strong aria-hidden="true">14.</strong> Stress and Its Derivatives</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="lec14.1-stress.html"><strong aria-hidden="true">14.1.</strong> Stress</a></li><li class="chapter-item expanded "><a href="lec14.2-compute_P.html"><strong aria-hidden="true">14.2.</strong> Computing Stress</a></li><li class="chapter-item expanded "><a href="lec14.3-compute_stress_deriv.html"><strong aria-hidden="true">14.3.</strong> Computing Stress Derivatives</a></li><li class="chapter-item expanded "><a href="lec14.4-summary.html"><strong aria-hidden="true">14.4.</strong> Summary</a></li></ol></li><li class="chapter-item expanded "><a href="lec15-inv_free_elasticity.html"><strong aria-hidden="true">15.</strong> Case Study: Inversion-free Elasticity*</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="lec15.1-linear_tri_elem.html"><strong aria-hidden="true">15.1.</strong> Linear Triangle Elements</a></li><li class="chapter-item expanded "><a href="lec15.2-energy_grad_hess.html"><strong aria-hidden="true">15.2.</strong> Computing Energy, Gradient, and Hessian</a></li><li class="chapter-item expanded "><a href="lec15.3-filter_line_search.html"><strong aria-hidden="true">15.3.</strong> Filter Line Search for Non-Inversion</a></li><li class="chapter-item expanded "><a href="lec15.4-summary.html"><strong aria-hidden="true">15.4.</strong> Summary</a></li></ol></li><li class="chapter-item expanded "><li class="part-title">Governing Equations</li><li class="chapter-item expanded "><a href="lec16-strong_and_weak_forms.html"><strong aria-hidden="true">16.</strong> Strong and Weak Forms</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="lec16.1-mass_conserv.html"><strong aria-hidden="true">16.1.</strong> Conservation of Mass</a></li><li class="chapter-item expanded "><a href="lec16.2-momentum_conserv.html"><strong aria-hidden="true">16.2.</strong> Conservation of Momentum</a></li><li class="chapter-item expanded "><a href="lec16.3-weak_form.html"><strong aria-hidden="true">16.3.</strong> Weak Form</a></li><li class="chapter-item expanded "><a href="lec16.4-summary.html"><strong aria-hidden="true">16.4.</strong> Summary</a></li></ol></li><li class="chapter-item expanded "><a href="lec17-disc_weak_form.html"><strong aria-hidden="true">17.</strong> Discretization of Weak Forms</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="lec17.1-discrete_space.html"><strong aria-hidden="true">17.1.</strong> Discrete Space</a></li><li class="chapter-item expanded "><a href="lec17.2-discrete_time.html"><strong aria-hidden="true">17.2.</strong> Discrete Time</a></li><li class="chapter-item expanded "><a href="lec17.3-summary.html"><strong aria-hidden="true">17.3.</strong> Summary</a></li></ol></li><li class="chapter-item expanded "><a href="lec18-BC_and_fric.html"><strong aria-hidden="true">18.</strong> Boundary Conditions and Frictional Contact</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="lec18.1-incorporate_BC.html"><strong aria-hidden="true">18.1.</strong> Incorporating Boundary Conditions</a></li><li class="chapter-item expanded "><a href="lec18.2-normal_contact.html"><strong aria-hidden="true">18.2.</strong> Normal Contact for Nonpenetration</a></li><li class="chapter-item expanded "><a href="lec18.3-barrier_potential.html"><strong aria-hidden="true">18.3.</strong> Barrier Potential</a></li><li class="chapter-item expanded "><a href="lec18.4-friction_force.html"><strong aria-hidden="true">18.4.</strong> Friction Force</a></li><li class="chapter-item expanded "><a href="lec18.5-summary.html"><strong aria-hidden="true">18.5.</strong> Summary</a></li></ol></li><li class="chapter-item expanded "><li class="part-title">Finite Element Method</li><li class="chapter-item expanded "><a href="lec19-linear_FEM.html"><strong aria-hidden="true">19.</strong> Linear Finite Elements</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="lec19.1-linear_disp_field.html"><strong aria-hidden="true">19.1.</strong> Piecewise Linear Displacement Field</a></li><li class="chapter-item expanded "><a href="lec19.2-mass_matrix.html"><strong aria-hidden="true">19.2.</strong> Mass Matrix and Lumping</a></li><li class="chapter-item expanded "><a href="lec19.3-elasticity_term.html"><strong aria-hidden="true">19.3.</strong> Elasticity Term</a></li><li class="chapter-item expanded "><a href="lec19.4-summary.html"><strong aria-hidden="true">19.4.</strong> Summary</a></li></ol></li><li class="chapter-item expanded "><a href="lec20-pw_linear_boundary.html"><strong aria-hidden="true">20.</strong> Piecewise Linear Boundaries</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="lec20.1-boundary_conditions.html"><strong aria-hidden="true">20.1.</strong> Boundary Conditions</a></li><li class="chapter-item expanded "><a href="lec20.2-obstacle_contact.html"><strong aria-hidden="true">20.2.</strong> Solid-Obstacle Contact</a></li><li class="chapter-item expanded "><a href="lec20.3-self_contact.html"><strong aria-hidden="true">20.3.</strong> Self-Contact</a></li><li class="chapter-item expanded "><a href="lec20.4-summary.html"><strong aria-hidden="true">20.4.</strong> Summary</a></li></ol></li><li class="chapter-item expanded "><a href="lec21-2d_self_contact.html"><strong aria-hidden="true">21.</strong> Case Study: 2D Self-Contact*</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="lec21.1-scene_setup.html" class="active"><strong aria-hidden="true">21.1.</strong> Scene Setup and Boundary Element Collection</a></li><li class="chapter-item expanded "><a href="lec21.2-point_edge_dist.html"><strong aria-hidden="true">21.2.</strong> Point-Edge Distance</a></li><li class="chapter-item expanded "><a href="lec21.3-barrier_and_derivatives.html"><strong aria-hidden="true">21.3.</strong> Barrier Energy and Its Derivatives</a></li><li class="chapter-item expanded "><a href="lec21.4-ccd.html"><strong aria-hidden="true">21.4.</strong> Continuous Collision Detection</a></li><li class="chapter-item expanded "><a href="lec21.5-summary.html"><strong aria-hidden="true">21.5.</strong> Summary</a></li></ol></li><li class="chapter-item expanded "><a href="lec22-2d_self_fric.html"><strong aria-hidden="true">22.</strong> 2D Frictional Self-Contact*</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="lec22.1-disc_and_approx.html"><strong aria-hidden="true">22.1.</strong> Discretization and Approximation</a></li><li class="chapter-item expanded "><a href="lec22.2-precompute.html"><strong aria-hidden="true">22.2.</strong> Precomputing Normal and Tangent Information</a></li><li class="chapter-item expanded "><a href="lec22.3-fric_and_derivatives.html"><strong aria-hidden="true">22.3.</strong> Friction Energy and Its Derivatives</a></li><li class="chapter-item expanded "><a href="lec22.4-summary.html"><strong aria-hidden="true">22.4.</strong> Summary</a></li></ol></li><li class="chapter-item expanded "><a href="lec23-3d_elastodynamics.html"><strong aria-hidden="true">23.</strong> 3D Elastodynamics</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="lec23.1-kinematics.html"><strong aria-hidden="true">23.1.</strong> Kinematics</a></li><li class="chapter-item expanded "><a href="lec23.2-mass_matrix.html"><strong aria-hidden="true">23.2.</strong> Mass Matrix</a></li><li class="chapter-item expanded "><a href="lec23.3-elasticity.html"><strong aria-hidden="true">23.3.</strong> Elasticity</a></li><li class="chapter-item expanded "><a href="lec23.4-summary.html"><strong aria-hidden="true">23.4.</strong> Summary</a></li></ol></li><li class="chapter-item expanded "><a href="lec24-3d_fric_self_contact.html"><strong aria-hidden="true">24.</strong> 3D Frictional Self-Contact</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="lec24.1-barrier_and_dist.html"><strong aria-hidden="true">24.1.</strong> Barrier and Distances</a></li><li class="chapter-item expanded "><a href="lec24.2-collision_detection.html"><strong aria-hidden="true">24.2.</strong> Collision Detection</a></li><li class="chapter-item expanded "><a href="lec24.3-friction.html"><strong aria-hidden="true">24.3.</strong> Friction</a></li><li class="chapter-item expanded "><a href="lec24.4-summary.html"><strong aria-hidden="true">24.4.</strong> Summary</a></li></ol></li><li class="chapter-item expanded "><a href="bibliography.html">Bibliography</a></li></ol>
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<h2 id="scene-setup-and-boundary-element-collection"><a class="header" href="#scene-setup-and-boundary-element-collection">Scene Setup and Boundary Element Collection</a></h2>
<p>To begin with, we set up a new scene with two squares falling onto the ground, compressed by the ceiling so that self-contact will occur between these squares.</p>
<p><a name="imp:lec21:sim_setup"></a>
<strong>Implementation 21.1.1 (Simulation setup, simulator.py).</strong></p>
<pre><code class="language-python"># simulation setup
side_len = 0.45
rho = 1000 # density of square
E = 1e5 # Young's modulus
nu = 0.4 # Poisson's ratio
n_seg = 2 # num of segments per side of the square
h = 0.01 # time step size in s
DBC = [(n_seg + 1) * (n_seg + 1) * 2] # dirichlet node index
DBC_v = [np.array([0.0, -0.5])] # dirichlet node velocity
DBC_limit = [np.array([0.0, -0.7])] # dirichlet node limit position
ground_n = np.array([0.0, 1.0]) # normal of the slope
ground_n /= np.linalg.norm(ground_n) # normalize ground normal vector just in case
ground_o = np.array([0.0, -1.0]) # a point on the slope
mu = 0.4 # friction coefficient of the slope
# initialize simulation
[x, e] = square_mesh.generate(side_len, n_seg) # node positions and triangle node indices of the top square
e = np.append(e, np.array(e) + [len(x)] * 3, axis=0) # add triangle node indices of the bottom square
x = np.append(x, x + [side_len * 0.1, -side_len * 1.1], axis=0) # add node positions of the bottom square
</code></pre>
<p>In line 17, we adapt the DOF index of the ceiling from <span class="katex"><span class="katex-html" aria-hidden="true"><span class="base"><span class="strut" style="height:1.06em;vertical-align:-0.31em;"></span><span class="mopen">(</span><span class="mord mathnormal">n</span><span class="mord" style="margin-right:0.02778em;"><em></span><span class="mord mathnormal">se</span><span class="mord mathnormal" style="margin-right:0.03588em;">g</span><span class="mspace" style="margin-right:0.2222em;"></span><span class="mbin">+</span><span class="mspace" style="margin-right:0.2222em;"></span></span><span class="base"><span class="strut" style="height:1em;vertical-align:-0.25em;"></span><span class="mord">1</span><span class="mclose">)</span><span class="mspace" style="margin-right:0.2222em;"></span><span class="mbin">∗</span><span class="mspace" style="margin-right:0.2222em;"></span></span><span class="base"><span class="strut" style="height:1.06em;vertical-align:-0.31em;"></span><span class="mopen">(</span><span class="mord mathnormal">n</span><span class="mord" style="margin-right:0.02778em;"></em></span><span class="mord mathnormal">se</span><span class="mord mathnormal" style="margin-right:0.03588em;">g</span><span class="mspace" style="margin-right:0.2222em;"></span><span class="mbin">+</span><span class="mspace" style="margin-right:0.2222em;"></span></span><span class="base"><span class="strut" style="height:1em;vertical-align:-0.25em;"></span><span class="mord">1</span><span class="mclose">)</span></span></span></span> to <span class="katex"><span class="katex-html" aria-hidden="true"><span class="base"><span class="strut" style="height:1.06em;vertical-align:-0.31em;"></span><span class="mopen">(</span><span class="mord mathnormal">n</span><span class="mord" style="margin-right:0.02778em;"><em></span><span class="mord mathnormal">se</span><span class="mord mathnormal" style="margin-right:0.03588em;">g</span><span class="mspace" style="margin-right:0.2222em;"></span><span class="mbin">+</span><span class="mspace" style="margin-right:0.2222em;"></span></span><span class="base"><span class="strut" style="height:1em;vertical-align:-0.25em;"></span><span class="mord">1</span><span class="mclose">)</span><span class="mspace" style="margin-right:0.2222em;"></span><span class="mbin">∗</span><span class="mspace" style="margin-right:0.2222em;"></span></span><span class="base"><span class="strut" style="height:1.06em;vertical-align:-0.31em;"></span><span class="mopen">(</span><span class="mord mathnormal">n</span><span class="mord" style="margin-right:0.02778em;"></em></span><span class="mord mathnormal">se</span><span class="mord mathnormal" style="margin-right:0.03588em;">g</span><span class="mspace" style="margin-right:0.2222em;"></span><span class="mbin">+</span><span class="mspace" style="margin-right:0.2222em;"></span></span><span class="base"><span class="strut" style="height:1em;vertical-align:-0.25em;"></span><span class="mord">1</span><span class="mclose">)</span><span class="mspace" style="margin-right:0.2222em;"></span><span class="mbin">∗</span><span class="mspace" style="margin-right:0.2222em;"></span></span><span class="base"><span class="strut" style="height:0.6444em;"></span><span class="mord">2</span></span></span></span>, as we now have two squares. Line 26 generates the first square on the top, while lines 27 and 28 generate the second square on the bottom by creating copies and offsets.</p>
<p>The initial frame, as shown in <a href="#fig:lec21:initial_frame">Figure 21.1.1</a>, is now established. However, without handling self-contact, these two squares cannot interact with each other yet.</p>
<figure>
<center>
<img src="img/lec21/initial.png" width="200">
<figcaption><b><a name="fig:lec21:initial_frame"></a>
Figure 21.1.1.</b> The new scene setup with 2 squares to fall. </figcaption>
</center>
</figure>
<p>To handle contact, we first need to collect all boundary elements. In 2D, this involves identifying the nodes and edges on the boundary where contact forces will be applied to all close but non-incident point-edge pairs. The following function finds all boundary nodes and edges given a triangle mesh:</p>
<p><a name="imp:lec21:find_boundary"></a>
<strong>Implementation 21.1.2 (Collect boundary elements, square_mesh.py).</strong></p>
<pre><code class="language-python">def find_boundary(e):
# index all half-edges for fast query
edge_set = set()
for i in range(0, len(e)):
for j in range(0, 3):
edge_set.add((e[i][j], e[i][(j + 1) % 3]))
# find boundary points and edges
bp_set = set()
be = []
for eI in edge_set:
if (eI[1], eI[0]) not in edge_set:
# if the inverse edge of a half-edge does not exist,
# then it is a boundary edge
be.append([eI[0], eI[1]])
bp_set.add(eI[0])
bp_set.add(eI[1])
return [list(bp_set), be]
</code></pre>
<p>This function is called in <code>simulator.py</code>, and the boundary elements are then passed to the time integrator for energy, gradient, and Hessian evaluations, as well as line search filtering.</p>
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