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Cannot set more than one PostFx to a GameObject having a Geometry Mask #6731

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BelkaDev opened this issue Feb 7, 2024 · 0 comments
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@BelkaDev
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BelkaDev commented Feb 7, 2024

Version

  • Phaser Version: 3.70.0
  • Operating system: EndeavourOS (Galileo)
  • Browser: Google Chrome Version 120.0.6099.71 (Official Build) (64-bit)

Description

  • GameObjects that have a Geometry Mask can only have one PostFxPipeline
  • GameObjects that have a Geometry Mask can only have one postFX FX.Controller
  • Adding more than one PostFx will result in glitching

Example Test Code

https://codepen.io/BelkaH/pen/vYPaMNX

Additional Information

  • GameObjects that have a Geometry Mask can have multiple preFX FX.Controller
@BelkaDev BelkaDev changed the title Cannot set more than one PostFxPipeline to a GameObject having a Geometry Mask Cannot set more than one PostFx to a GameObject having a Geometry Mask Feb 7, 2024
@photonstorm photonstorm added this to the Phaser Beam milestone Jul 15, 2024
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