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main.js
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main.js
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const {app, BrowserWindow, screen} = require('electron');
const {
default: installExtension,
REACT_DEVELOPER_TOOLS,
REDUX_DEVTOOLS,
} = require('electron-devtools-installer');
/**
* Create the a window for the application
* @return {object}
*/
function createWindow() {
// Create a browser window.
const win = new BrowserWindow({
width: screen.getPrimaryDisplay().size.width / 2,
height: screen.getPrimaryDisplay().size.height / 2,
webPreferences: {
nodeIntegration: true,
plugins: true,
},
});
win.loadURL('http://localhost:3000');
win.on('closed', () => {
app.quit();
});
return win;
}
/**
* Create all of the windows and install extensions
*/
function createWindows() {
createWindow();
createWindow();
console.dir(BrowserWindow.getDevToolsExtensions());
installExtension(REDUX_DEVTOOLS)
.then((name) => {
console.log('Added Extension: ' + name);
})
.catch((err) => {
console.log('An error occurred: ', err);
});
installExtension(REACT_DEVELOPER_TOOLS)
.then((name) => {
console.log('Added Extension: ' + name);
})
.catch((err) => {
console.log('An error occurred: ', err);
});
}
app.commandLine.appendSwitch('no-sandbox');
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(createWindows);
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit();
}
});
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) {
createWindows();
}
});
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.