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random.seed(0) initializes new SimplexNoise every time #1

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vorg opened this issue May 6, 2015 · 0 comments
Open

random.seed(0) initializes new SimplexNoise every time #1

vorg opened this issue May 6, 2015 · 0 comments

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@vorg
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vorg commented May 6, 2015

This is super expensive when using e.g. with particles that we want a deterministic behavior.

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