Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Turbo Blurbo Mode yields different statistics #79

Open
KevinTyrrell opened this issue Dec 7, 2023 · 0 comments
Open

Turbo Blurbo Mode yields different statistics #79

KevinTyrrell opened this issue Dec 7, 2023 · 0 comments

Comments

@KevinTyrrell
Copy link

video link of shot order

(assume the bottom-left square is [1,1] while the top right square is [8,8])
Replicated shot order, Turbo Blurbo Mode: On

[4,5] miss
[5,4] miss
[6,3] hit
[5,3] miss
[6,4] hit
[6,5] kill

image

According to the screenshot above, the next suggested shot is [7,5] at 14.16%.

image

In non-Turbo Blurbo Mode, the exact same inputs yield different percentages. The square [7,5] is now 13.49%. I'm guessing that Turbo Blurbo Mode has an unspoken feature which highlights locations that are closer-by, rather than going for precision. However this should not affect the hit statistics of the squares. Both Turbo Blurbo Mode and Regular Mode should report the same statistics for all squares, assuming the same sequence of inputs.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant