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Timed board standard deviation should be different for first interval #62

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Amphitryon0 opened this issue Feb 25, 2022 · 0 comments
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enhancement New feature or request frontend-functionality issues related to non-UI portions of the frontend priority:medium Moderately high priority issues

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@Amphitryon0
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Amphitryon0 commented Feb 25, 2022

Because there is much more time spent outside of the game before the first board, the estimate of RNG steps for that interval cannot be as precise. This theoretical effect is observed in practice, where both Linkus and Alberto have much higher standard deviations for the first timer estimate than for later estimates (180 to 31 for Linkus and 179 to 33 for Alberto).

The effect of this right now is that the standard deviation used for one or both of the games will be suboptimal. The effect was initially so pronounced that Linkus asked for this change on the same day the timer was introduced, though changes introduced soon thereafter made it less necessary.

@Amphitryon0 Amphitryon0 added enhancement New feature or request priority:medium Moderately high priority issues frontend-functionality issues related to non-UI portions of the frontend labels Feb 25, 2022
@Amphitryon0 Amphitryon0 changed the title Timed board deviation should be different for first interval Timed board standard deviation should be different for first interval Feb 25, 2022
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Labels
enhancement New feature or request frontend-functionality issues related to non-UI portions of the frontend priority:medium Moderately high priority issues
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