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glaw.asd
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glaw.asd
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;;;; -*- Mode: Lisp; indent-tabs-mode: nil -*-
(asdf:defsystem glaw
:license "MIT"
:version "git"
:description "Game programming utilities"
:author "Morgan Veyret <patzy at oxyde dot org>"
:depends-on (:cl-opengl :cl-openal :cl-alc)
:components
((:module "src"
:serial t
:components
((:file "package")
(:file "utils")
(:file "math")
(:file "resource")
(:file "assets")
(:file "input")
(:file "stats")
(:file "graphics")
(:file "shape")
(:file "bbox")
(:file "anim")
(:file "view")
(:file "2d")
(:file "3d")
(:file "font")
(:file "gui")
(:file "particles")
(:file "screen")
(:file "scheduler")
(:file "navmesh")
(:file "skeleton")
(:file "sound")
(:file "console")))))