diff --git a/mods/ca/bits/china/bulldozer.hva b/mods/ca/bits/china/bulldozer.hva new file mode 100644 index 00000000..325d9a8e Binary files /dev/null and b/mods/ca/bits/china/bulldozer.hva differ diff --git a/mods/ca/bits/china/bulldozer.vxl b/mods/ca/bits/china/bulldozer.vxl new file mode 100644 index 00000000..76afabd6 Binary files /dev/null and b/mods/ca/bits/china/bulldozer.vxl differ diff --git a/mods/ca/rules/china/vehicles.yaml b/mods/ca/rules/china/vehicles.yaml index d534617b..40fa1a1f 100644 --- a/mods/ca/rules/china/vehicles.yaml +++ b/mods/ca/rules/china/vehicles.yaml @@ -1,8 +1,14 @@ CHNMCV: Inherits: ^ConstructionVehicle Inherits: ^TDVehicleSprite + Inherits: ^VoxelVehicle + RenderVoxels: + Scale: 0.7 + Image: bulldozer + RenderSprites: + Image: chmcv Inherits: ^BigVehicle - Inherits@EarlyGame: ^EarlyGameBuildBoost + Inherits: ^EarlyGameBuildBoost BaseProvider: PauseOnCondition: being-captured Range: 6c0 @@ -17,10 +23,9 @@ CHNMCV: Prerequisites: ~chcommand IconPalette: chrometd Queue: Building - Description: Builds structures. + Description: Builds structures. Allows to expand to remote places via Headquarter. Selectable: Priority: 4 - SelectionDecorations: Health: HP: 60000 Mobile: @@ -30,8 +35,6 @@ CHNMCV: Range: 4c0 Voiced: VoiceSet: PRCMCCVoice - RenderSprites: - Image: chmcv MustBeDestroyed: RequiredForShortGame: true ProvidesPrerequisite@faction: @@ -51,13 +54,10 @@ CHNMCV: chbattle: Inherits: ^Tank - Inherits: ^TDVehicleSprite Inherits: ^VoxelTurretedTank RenderVoxels: Scale: 0.7 Image: chbattle - WithVoxelBody: - ShowShadow: true Inherits: ^BiologicalDriver Inherits: ^PrioAntiHeavy Inherits: ^GeneralsVehicle @@ -97,7 +97,6 @@ chbattle: AttackTurreted: PauseOnCondition: empdisable || being-warped || parachute WithMuzzleOverlay: - SelectionDecorations: Voiced: VoiceSet: BattlemasterTankVoice diff --git a/mods/ca/sequences/china.yaml b/mods/ca/sequences/china.yaml index fc604fa9..8269d536 100644 --- a/mods/ca/sequences/china.yaml +++ b/mods/ca/sequences/china.yaml @@ -1,10 +1,7 @@ chmcv: Inherits: ^VehicleOverlays - Inherits: ^LowRes - idle: - Facings: 32 - UseClassicFacings: True + idle: invisibleitem icon: chmcvicon chcommand: @@ -510,7 +507,6 @@ chlotus: chbattle: Inherits: ^VehicleOverlays - Inherits: ^LowRes idle: invisibleitem turret: invisibleitem muzzle: gunfire2 diff --git a/mods/ca/sequences/voxels.yaml b/mods/ca/sequences/voxels.yaml index 97fe3fd2..2a29b67e 100644 --- a/mods/ca/sequences/voxels.yaml +++ b/mods/ca/sequences/voxels.yaml @@ -83,3 +83,6 @@ chhelix.speaker: idle: helixspeaker chhelix.bunker: idle: helixbunker + +bulldozer: + idle: bulldozer