-
Notifications
You must be signed in to change notification settings - Fork 2
/
Makefile
199 lines (182 loc) · 7.16 KB
/
Makefile
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
############################# INSTRUCTIONS #############################
#
# to compile, run:
# make
#
# to compile using Mono (version 6.4 or greater) instead of .NET 6, run:
# make RUNTIME=mono
#
# to compile using system libraries for native dependencies, run:
# make [RUNTIME=net6] TARGETPLATFORM=unix-generic
#
# to remove the files created by compiling, run:
# make clean
#
# to set the mods version, run:
# make version [VERSION="custom-version"]
#
# to check lua scripts for syntax errors, run:
# make check-scripts
#
# to check the engine and your mod dlls for StyleCop violations, run:
# make [RUNTIME=net6] check
#
# to check your mod yaml for errors, run:
# make [RUNTIME=net6] test
#
# the following are internal sdk helpers that are not intended to be run directly:
# make check-variables
# make check-sdk-scripts
# make check-packaging-scripts
.PHONY: check-sdk-scripts check-packaging-scripts check-variables engine all clean version check-scripts check test
.DEFAULT_GOAL := all
PYTHON = $(shell command -v python3 2> /dev/null)
ifeq ($(PYTHON),)
PYTHON = $(shell command -v python 2> /dev/null)
endif
ifeq ($(PYTHON),)
$(error "The OpenRA mod SDK requires python.")
endif
VERSION = $(shell git name-rev --name-only --tags --no-undefined HEAD 2>/dev/null || echo git-`git rev-parse --short HEAD`)
MOD_ID = $(shell cat user.config mod.config 2> /dev/null | awk -F= '/MOD_ID/ { print $$2; exit }')
ENGINE_DIRECTORY = $(shell cat user.config mod.config 2> /dev/null | awk -F= '/ENGINE_DIRECTORY/ { print $$2; exit }')
MOD_SEARCH_PATHS = "$(shell $(PYTHON) -c "import os; print(os.path.realpath('.'))")/mods,./mods"
MANIFEST_PATH = "mods/$(MOD_ID)/mod.yaml"
HAS_LUAC = $(shell command -v luac 2> /dev/null)
LUA_FILES = $(shell find mods/*/maps/* -iname '*.lua' 2> /dev/null)
MOD_SOLUTION_FILES = $(shell find . -maxdepth 1 -iname '*.sln' 2> /dev/null)
MSBUILD = msbuild -verbosity:m -nologo
DOTNET = dotnet
RUNTIME ?= net6
CONFIGURATION ?= Release
DOTNET_RID = $(shell ${DOTNET} --info | grep RID: | cut -w -f3)
ARCH_X64 = $(shell echo ${DOTNET_RID} | grep x64)
ifndef TARGETPLATFORM
UNAME_S := $(shell uname -s)
UNAME_M := $(shell uname -m)
ifeq ($(UNAME_S),Darwin)
ifeq ($(ARCH_X64),)
TARGETPLATFORM = osx-arm64
else
TARGETPLATFORM = osx-x64
endif
else
ifeq ($(UNAME_M),x86_64)
TARGETPLATFORM = linux-x64
else
ifeq ($(UNAME_M),aarch64)
TARGETPLATFORM = linux-arm64
else
TARGETPLATFORM = unix-generic
endif
endif
endif
endif
check-sdk-scripts:
@awk '/\r$$/ { exit(1); }' mod.config || (printf "Invalid mod.config format: file must be saved using unix-style (CR, not CRLF) line endings.\n"; exit 1)
@if [ ! -x "fetch-engine.sh" ] || [ ! -x "launch-dedicated.sh" ] || [ ! -x "launch-game.sh" ] || [ ! -x "utility.sh" ]; then \
echo "Required SDK scripts are not executable:"; \
if [ ! -x "fetch-engine.sh" ]; then \
echo " fetch-engine.sh"; \
fi; \
if [ ! -x "launch-dedicated.sh" ]; then \
echo " launch-dedicated.sh"; \
fi; \
if [ ! -x "launch-game.sh" ]; then \
echo " launch-game.sh"; \
fi; \
if [ ! -x "utility.sh" ]; then \
echo " utility.sh"; \
fi; \
echo "Repair their permissions and try again."; \
echo "If you are using git you can repair these permissions by running"; \
echo " git update-index --chmod=+x *.sh"; \
echo "and commiting the changed files to your repository."; \
exit 1; \
fi
check-packaging-scripts:
@if [ ! -x "packaging/package-all.sh" ] || [ ! -x "packaging/linux/buildpackage.sh" ] || [ ! -x "packaging/macos/buildpackage.sh" ] || [ ! -x "packaging/windows/buildpackage.sh" ]; then \
echo "Required SDK scripts are not executable:"; \
if [ ! -x "packaging/package-all.sh" ]; then \
echo " packaging/package-all.sh"; \
fi; \
if [ ! -x "packaging/linux/buildpackage.sh" ]; then \
echo " packaging/linux/buildpackage.sh"; \
fi; \
if [ ! -x "packaging/macos/buildpackage.sh" ]; then \
echo " packaging/macos/buildpackage.sh"; \
fi; \
if [ ! -x "packaging/windows/buildpackage.sh" ]; then \
echo " packaging/windows/buildpackage.sh"; \
fi; \
echo "Repair their permissions and try again."; \
echo "If you are using git you can repair these permissions by running"; \
echo " git update-index --chmod=+x *.sh"; \
echo "in the directories containing the affected files"; \
echo "and commiting the changed files to your repository."; \
exit 1; \
fi
check-variables:
@if [ -z "$(MOD_ID)" ] || [ -z "$(ENGINE_DIRECTORY)" ]; then \
echo "Required mod.config variables are missing:"; \
if [ -z "$(MOD_ID)" ]; then \
echo " MOD_ID"; \
fi; \
if [ -z "$(ENGINE_DIRECTORY)" ]; then \
echo " ENGINE_DIRECTORY"; \
fi; \
echo "Repair your mod.config (or user.config) and try again."; \
exit 1; \
fi
engine: check-variables check-sdk-scripts
@./fetch-engine.sh || (printf "Unable to continue without engine files\n"; exit 1)
@cd $(ENGINE_DIRECTORY) && make RUNTIME=$(RUNTIME) TARGETPLATFORM=$(TARGETPLATFORM) all
all: engine
ifeq ($(RUNTIME), mono)
@command -v $(MSBUILD) >/dev/null || (echo "OpenRA requires the '$(MSBUILD)' tool provided by Mono >= 6.4."; exit 1)
ifneq ("$(MOD_SOLUTION_FILES)","")
@find . -maxdepth 1 -name '*.sln' -exec $(MSBUILD) -t:Build -restore -p:Configuration=${CONFIGURATION} -p:TargetPlatform=$(TARGETPLATFORM) -p:Mono=true \;
endif
else
@find . -maxdepth 1 -name '*.sln' -exec $(DOTNET) build -c ${CONFIGURATION} -p:TargetPlatform=$(TARGETPLATFORM) \;
endif
clean: engine
ifneq ("$(MOD_SOLUTION_FILES)","")
ifeq ($(RUNTIME), mono)
@find . -maxdepth 1 -name '*.sln' -exec $(MSBUILD) -t:clean \;
else
@find . -maxdepth 1 -name '*.sln' -exec $(DOTNET) clean \;
endif
endif
@cd $(ENGINE_DIRECTORY) && make clean
version: check-variables
@sh -c '. $(ENGINE_DIRECTORY)/packaging/functions.sh; set_mod_version $(VERSION) $(MANIFEST_PATH)'
@printf "Version changed to $(VERSION).\n"
check-scripts: check-variables
ifeq ("$(HAS_LUAC)","")
@printf "'luac' not found.\n" && exit 1
endif
@echo
@echo "Checking for Lua syntax errors..."
ifneq ("$(LUA_FILES)","")
@luac -p $(LUA_FILES)
endif
check: engine
ifneq ("$(MOD_SOLUTION_FILES)","")
@echo "Compiling in Debug mode..."
ifeq ($(RUNTIME), mono)
# Enabling EnforceCodeStyleInBuild and GenerateDocumentationFile as a workaround for some code style rules (in particular IDE0005) being bugged and not reporting warnings/errors otherwise.
@$(MSBUILD) -t:clean\;build -restore -p:Configuration=Debug -warnaserror -p:TargetPlatform=$(TARGETPLATFORM) -p:Mono=true -p:EnforceCodeStyleInBuild=true -p:GenerateDocumentationFile=true
else
# Enabling EnforceCodeStyleInBuild and GenerateDocumentationFile as a workaround for some code style rules (in particular IDE0005) being bugged and not reporting warnings/errors otherwise.
@$(DOTNET) clean -c Debug --nologo --verbosity minimal
@$(DOTNET) build -c Debug -nologo -warnaserror -p:TargetPlatform=$(TARGETPLATFORM) -p:EnforceCodeStyleInBuild=true -p:GenerateDocumentationFile=true
endif
endif
@echo "Checking for explicit interface violations..."
@./utility.sh --check-explicit-interfaces
@echo "Checking for incorrect conditional trait interface overrides..."
@./utility.sh --check-conditional-trait-interface-overrides
test: all
@echo "Testing $(MOD_ID) mod MiniYAML..."
@./utility.sh --check-yaml