Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Confused with Tutorial 4, Perspective Projection #70

Open
paroj opened this issue May 21, 2013 · 1 comment
Open

Confused with Tutorial 4, Perspective Projection #70

paroj opened this issue May 21, 2013 · 1 comment

Comments

@paroj
Copy link
Owner

paroj commented May 21, 2013

Originally reported by: Anonymous


Which is at (0, 0, 0) in camera space - the camera, or the center of the projection plane?

The tutorial says that "the location of the center of the perspective plane is fixed at (0, 0, -1) in camera space. Therefore, since the projection plane is pointing down the -Z axis, eye's location relative to the plane of projection is (0, 0, -1)." If the eye is pointing down the -Z axis and the eye is at (0, 0, 0), then shouldn't the eye's location relative to the projection plane be (0, 0, 1)?

Later, the tutorial says "The eye is fixed at (0, 0, -1)." What's the right position?


@jicksaw
Copy link

jicksaw commented Mar 16, 2019

I'm also confused about this. In Figure 4.6, if Ē is (0, 0, 0) wouldn't Ez instead be Rz (-1). That is, z-component of R̄.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants