Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Tutorials continuation? #64

Open
paroj opened this issue Feb 24, 2013 · 3 comments
Open

Tutorials continuation? #64

paroj opened this issue Feb 24, 2013 · 3 comments

Comments

@paroj
Copy link
Owner

paroj commented Feb 24, 2013

Originally reported by: Anonymous


Hi,

this is merely a question rather than a bug or anything but couldn't find a way to contact you directly. I came across (and then through) your tutorials and was only wondering if you intend to complete parts V. (framebuffer) and VI. (advanced lighting), because the way you put it is really straightforward and with the accompanied source codes it proved more than useful to (probably not just) me.

Thanks,
Jakub.


@paroj
Copy link
Owner Author

paroj commented Feb 27, 2013

Original comment by boblehest (Bitbucket: boblehest, GitHub: boblehest):


In my opinion, this is the very best OpenGL tutorial out there, and I think a lot of people share that opinion.

@paroj
Copy link
Owner Author

paroj commented Oct 2, 2013

Original comment by Aidan Mueller (Bitbucket: admueller, GitHub: admueller):


I am barely past the introduction. And I strongly agree that this series should be continued. It is by far the best tutorial I've see. Please oh please continue it. Maybe you could even update to OpenGL 4?

@sir-pinecone
Copy link

Add another +1 for finishing the remaining chapters. This book has been an exceptional learning resource and it would be great to see your take on advanced lighting techniques! Hope you're able to make the time one day, but if not, that's cool too - you've already provided so much :)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants