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[Bug] Thrash (Frenzy Moves) Counter Increments despite Move Failing, Paralysis #4277
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Snailman11
added
Move
Affects a move
P2 Bug
Minor. Non crashing Incorrect move/ability/interaction
labels
Sep 16, 2024
Here was an old fix |
Snailman11
added
Move
Affects a move
P2 Bug
Minor. Non crashing Incorrect move/ability/interaction
and removed
Move
Affects a move
P2 Bug
Minor. Non crashing Incorrect move/ability/interaction
labels
Oct 8, 2024
geeilhan
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Describe the bug
-The Frenzy Counter is incremented whenever a Frenzy move is selected and;
affects the target, the user is not hurt by confusion, and the attack passes the accuracy check.
This does not include full paralysis and the move failing due to a missing target. (-I have not checked freeze)
When a Frenzy move is not executed due to full paralysis or if the move fails, the counter is incremented inappropriately.
However, because the Frenzy move was not executed, the user isn't locked into a specific move and can be switched out through the "Pokémon" option in the battle menu.
-The latter excludes the initial offer to switch granted on a new wild encounter, which does not show up because the counter is still active.
-The Pokémon also seems to lose the ability to use the effect of self-targeting moves (I don't know to what extent)
-If the Frenzy move is used again, the counter increments and the user may become confused if that usage would reset the counter. (is the final turn of the Frenzy move)
-Frenzy moves sometimes continue through full paralysis on their second turn if the first one succeeded.
If It would have ended on the second turn, then confusion does not occur until the first turn thrash is selected again.
Link to Discord's Bug report (Thrash Breaking the option to swap out)
https://discord.com/channels/1125469663833370665/1247785975518597191
Session export file
No response
User data export file
No response
Expected behavior
Thrash's counter should properly reset when it isn't used successfully
Screenshots / Videos
Failing
single.1.mp4
double.1.1.mp4
Paralysis
Cant.switch.if.thrash.fails.on.para.mp4
Self-target moves don't "work" when the thrash counter is higher than 0 (fails to raise stats)
Status.moves.dont.work.during.this.period.mp4
What OS did you observe the bug on?
Other
If other please specify
gameplay
Which browser do you use?
Other
If other please specify
gameplay
Additional context
-Frenzy moves sometimes incorrectly continue through full paralysis if used successfully on the first turn. The pokemon is paralyzed on the 2nd turn, and uses it successfully and gets confused on the 3rd.
([Bug] Frenzy moves wont stop by paralyze #3718)
-When used on the last turn and a Frenzy move misses, the user is correctly confused.
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