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Hi @TimothyJR I tried to repro you issue with echo, but unfortunately failed it Please provide any information I or others need to diagnose your problem, such as your model/bone configuration, any changes you've made from Kawaii's default settings, etc. Also, if you haven't edited Kawaii's teleport settings yet, that might help you. thanks |
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I set up Kawaii Physics with the animation sample project for a long braid. The project has two forms of movement.
One where the character always faces the direction the camera faces and one where the character faces the direction they are moving. Everything works fine for the one where the character faces the direction of the camera.
But when using the movement where the character faces the direction of movement, whenever I have the character turn around (180 degree turn) the kawaii physics bones will stutter and flip 180 degrees for one frame before returning to where they should be. Below I attached a video of what I am talking about. You can see when each turn starts, the hair jitters to the other side of the character.
2024-08-15.04-51-13.mp4
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