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pspstructs.h
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pspstructs.h
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/*
* This file is part of PRO ONLINE.
* PRO ONLINE is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* PRO ONLINE is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with PRO ONLINE. If not, see <http://www.gnu.org/licenses/ .
*/
#ifndef _PSPSTRUCTS_H_
#define _PSPSTRUCTS_H_
// Ethernet Address (MAC)
#define ETHER_ADDR_LEN 6
typedef struct SceNetEtherAddr {
uint8_t data[ETHER_ADDR_LEN];
} SceNetEtherAddr;
// Adhoc Virtual Network Name (1234ABCD)
#define ADHOCCTL_GROUPNAME_LEN 8
typedef struct SceNetAdhocctlGroupName {
uint8_t data[ADHOCCTL_GROUPNAME_LEN];
} SceNetAdhocctlGroupName;
// Player Nickname
#define ADHOCCTL_NICKNAME_LEN 128
typedef struct SceNetAdhocctlNickname {
uint8_t data[ADHOCCTL_NICKNAME_LEN];
} SceNetAdhocctlNickname;
#endif