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pCloud Swift SDK

The official pCloud Swift SDK for iOS and macOS for integration with the pCloud API. You can find the full documentation here.


Table of Contents


Migration to v3

For instructions on how to migrate to v3 of the SDK, please refer to the release notes of v3.0.0 in the source repository.


System requirements

  • iOS 12.0+
  • macOS 10.13+
  • Xcode 10.2+

Get started

Register your application

In order to use this SDK, you have to register your application in the pCloud App Console. Take note of the app key in the main page of your application once you create it.

Set up your application

The SDK uses an OAuth 2.0 access token to authorize requests to the pCloud API. You can obtain a token using the SDK's authorization flow. To allow the SDK to do that, find the 'Redirect URIs' section in your application configuration page and add a URI with the following format: pclsdk-w-YOUR_APP_KEY://oauth2redirect where YOUR_APP_KEY is the app key from your app console.


Install the SDK

You can integrate the SDK into your project using any of the following methods:

CocoaPods

CocoaPods is a dependency manager for Swift and Objective-C Cocoa projects. If you do not already use CocoaPods, you can check out how to get started with it here.

First you should install CocoaPods:

$ gem install cocoapods

Then navigate to your project root and run pod init. This will create a file called Podfile. Open it and add pod 'PCloudSDKSwift' to your target. Your Podfile should look something like this.

use_frameworks!

target 'YOUR_TARGET_NAME' do
    pod 'PCloudSDKSwift'
end

Then run the following command to install the SDK and integrate it into your project:

pod install

Once the SDK is integrated into your project, you can pull SDK updates using the following command:

pod update

Carthage

Carthage is a simple, decentralized dependency manager for Cocoa. If you don't already use Carthage, you can check out how you can install it here.

To install the pCloud Swift SDK via Carthage, you need to create a Cartfile in your project (This file lists the frameworks you’d like to use in your project.) with the following contents:

github "https://github.com/pcloud/pcloud-sdk-swift"

Then, run the following command (This will fetch dependencies into a Carthage/Checkouts folder and build each one):

iOS
carthage update --platform iOS

In the Project Navigator in Xcode, select your project, then select your target, then navigate to General > Linked Frameworks and Libraries, and drag and drop PCloudSDKSwift.framework from Carthage/Build/iOS.

Then, on your application targets’ Build Phases settings tab, click the + button and choose New Run Script Phase. In the newly-created Run Script section, add the following code to the script body area:

/usr/local/bin/carthage copy-frameworks

Then navigate to the Input Files section and add the path to the framework:

$(SRCROOT)/Carthage/Build/iOS/PCloudSDKSwift.framework
macOS
carthage update --platform Mac

In the Project Navigator in Xcode, select your project, and then navigate to General > Linked Frameworks and Libraries, then drag and drop PCloudSDKSwift.framework from Carthage/Build/Mac.

Then, on your application target’s Build Phases settings tab, click the + icon and choose New Copy Files Phase. In the newly-created Copy Files section, click the Destination drop-down menu and select Products Director, then drag and drop PCloudSDKSwift.framework.dSYM from Carthage/Build/Mac.

Swift Package Manager

The pCloud SDK can be integrated into your project using the Swift Package Manager. Currently, SPM support has only been added for the iOS platform. To integrate the SDK into your project, you need to specify the repository's URL:

https://github.com/pCloud/pcloud-sdk-swift

For more information, please refer to the official documentation.


Initializing the SDK

Once integrated into your project, the SDK needs to authenticate a user in order to make API calls.

Using the authorization flow

The SDK has a pre-defined flow for obtaining a user. It attempts to authenticate the user via a ASWebAuthenticationSession if the current OS version allows it. Otherwise it opens a web view inside your app and loads the pCloud authorization page where the user can log in and authorize your app. To use the authorization flow:

Initialize the PCloud instance

In the app delegate:

iOS
import PCloudSDKSwift

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
    PCloud.setUp(withAppKey: "YOUR_APP_KEY")
}
macOS
import PCloudSDKSwift

func applicationDidFinishLaunching(_ notification: Notification) {
    PCloud.setUp(withAppKey: "YOUR_APP_KEY")
}

Perform the authorization flow

To start the authorization flow, call PCloud.authorize(with:_:) and provide a view controller and a block to be invoked once authorization completes or is cancelled by the user. The view controller is automatically dismissed before the completion block is called.

From your view controller:

iOS
import PCloudSDKSwift

// Inside a UIViewController subclass.

func logInButtonTapped(_ sender: UIButton) {
    PCloud.authorize(with: self) { result in
        if case .success(_) = result {
            // You can make calls via the SDK.   
        }
    }
}

This will either attempt to authenticate using ASWebAuthenticationSession or will present a view controller with a web view from the view controller passed to the method.

macOS
import PCloudSDKSwift

// Inside an NSViewController subclass.

func logInButtonTapped(_ sender: NSButton) {
    PCloud.authorize(with: self) { result in
        if case .success(_) = result {
            // You can make calls via the SDK.   
        }
    }
}

This will either attempt to authenticate using ASWebAuthenticationSession or will present a view controller with a web view as a sheet from the view controller passed to the method.


Once PCloud.authorize(with:_:) finishes successfully, you can start making API calls via a global PCloudClient instance accessible via PCloud.sharedClient. Furthermore, your access token is stored in the device's keychain, so the next time your app is launched, the shared client instance will be initialized inside the PCloud.setUp(withAppKey:) call.

Manually creating a client

This is a more flexible approach to using the SDK. However, it requires you to do a bit more work. Using this approach also delegates management of the access token to you. You can manually create a PCloudClient instance with an access token. Manually managing the lifetime of this instance might be a lot more convenient for you in certain cases. To request an access token without automatically initializing the shared client instance:

OAuth.performAuthorizationFlow(with: anchor, appKey: "YOUR_APP_KEY") { result in
    if case .success(let user) = result {
        let client = PCloud.createClient(with: user)
        // Use the client.
    }
}

where anchor would be an instance of UIWindow on iOS or NSWindow on macOS. This method will attempt to authenticate via a ASWebAuthenticationSession, which is the recommended way of authenticating. It requires, however, iOS 13 / macOS 10.15. Another option is to use:

OAuth.performAuthorizationFlow(with: view, appKey: "YOUR_APP_KEY") { result in
    if case .success(let user) = result {
        let client = PCloud.createClient(with: user)
        // Use the client.
    }
}

where view would be an instance of WebViewControllerPresenterMobile on iOS or WebViewControllerPresenterDesktop on macOS.


Making API requests

Once you have an authorized client, you can try some API requests using the SDK. To begin, create a reference to your PCloudClient instance:

let client = PCloud.sharedClient // When using the authorization flow

Working with the network tasks

The SDK comes with the most common API requests predefined and has exposed them through the PCloudClient instance as methods. Each method returns a non-running task object representing the API request. Once you have obtained a task, you can assign callback blocks to it and start it. Once a task completes it produces a Result value.

There are three types of tasks:

CallTask

Performs an RPC request. On success produces the pre-parsed response of the request. On failure, produces a CallError value.

import PCloudSDKSwift

client.createFolder(named: "Movies", inFolder: Folder.root)
    .addCompletionBlock { result in
        // Handle result
    }
    .start()
UploadTask

Performs an upload. On success produces the metadata of the uploaded file. On failure, produces a CallError value.

import PCloudSDKSwift

client.upload(fromFileAt: "file:///path/to/file", toFolder: Folder.root, asFileNamed: "song.mp3")
    .addProgressBlock { uploaded, total in
        // Handle progress
    }
    .addCompletionBlock { result in
        // Handle result
    }
    .start()
DownloadTask

Downloads a file. On success, produces the URL of the downloaded file. On failure, produces a NetworkOperationError value.

import PCloudSDKSwift

let link: FileLink.Metadata

client.downloadFile(from: link.address, downloadTag: link.downloadTag, to: { path in
    // Move the file
})
.addCompletionBlock { result in
    // Handle completion
}
.addProgressBlock { written, total in
    // Handle progress
}
.start()

Once started, a task can stop if it succeeds, fails or if it is cancelled. Since tasks are not reusable, once a task stops running in any way, it can no longer be started again. The completion block of a task will only be called if a task fails or succeeds, not when it is cancelled. Also, all of a task's callback blocks are called on the main queue. A task will be retained in memory while it is running, so there is no need to manually keep a reference to it, given that you start the task at the time of creation.

Handling API errors

Upload and RPC call tasks fail with a CallError. This enum combines the possible errors from the networking layer and the PCloud API layer. One of the possible errors is CallError<T>.methodError(T) and the suberror there will depend on the API method being executed by the task. All API methods are defined in PCloudAPI.swift and each one has an Error enum defined in its namespace. So, for example, if you are executing a ListFolder API method, the task error would be defined as CallError<ListFolder.Error>. Some API methods (e.g. UserInfo) cannot fail with anything else than generic API errors so they will define their error as NullError. Such tasks can never fail with CallError<T>.methodError(T).


Examples

An example app can be found in the Example_iOS folder. The example app demonstrates how to authenticate a user and how to list a user's files and folders.


Documentation