Releases: overextended/ox_inventory
Releases · overextended/ox_inventory
v2.31.0
Features
- server: add item decay (Linden)
Bug Fixes
- server/inventory: update refreshMaxWeight for multi-access (Linden)
- client/inventory: GetPlayerMaxWeight (Linden)
- client: prevent updateInventory error on invalid data (Linden)
- server/items: Items.UpdateDurability should not sync if unchanged (Linden)
- server/inventory: Inventory.GetItem adds count twice (Linden)
Code Refactoring
- client: print canOpenInventory fail reason (Linden)
- client: disable NuiFocus warning (Linden)
- server: move clearStashes query (Linden)
- server/mysql: change UPDATE_STASH from upsert (Linden)
- server/inventory: SetMetadata/SetDurability tweaks (Linden)
Chores
- init: update docs link (Linden)
v2.30.7
Bug Fixes
- client/crafting: check if data.zones is defined (#1373) #1373 (Polísek)
- client: update currentWeapon.slot regardless of swap response (Linden)
- server/inventory: save logic corrections (Linden)
Code Refactoring
- items: ignore non-string item names in getItem (Linden)
Chores
- init: update docs link and leave an angrier note for imbeciles (Linden)
v2.30.6
v2.30.5
v2.30.4
v2.30.3
v2.30.2
v2.30.1
Bug Fixes
- server/hooks: hooks are not removed by id (Linden)
- server/inventory: don't match nil metadata in GetSlotWithItem (#1331) #1331 (Jorn)
- web: debug data inventory labels (#1332) #1332 (Tony Stark)
Code Refactoring
- server/inventory: clearActiveIdentifier command and print (Linden)
Chores
- update indent_style (Linden)
- locales: update tr.json (#1325) #1325 (dollar-src)
v2.30.0
Features
- client: export closeInventory (#1311) #1311 (Matin)
- client/utils: suppress pickups (Linden)
- support trailer inventories (#1282) #1282 (Skulrag)
Bug Fixes
- client/items: Items export wrapper function (Linden)
- server: type fix (Linden)
- server/inventory: check player endpoint if identifier is active (Linden)
- server/inventory: incorrect id in hasActiveInventory (Linden)
Code Refactoring
- client: trigger TaskReloadWeapon while in a vehicle (Linden)
- client: add Wait after using weapon (Linden)