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Releases: overextended/ox_inventory

v2.10.3

08 Aug 23:01
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Bug Fixes

  • server/inventory: check valid prepareSave return (Linden)

Commits

  • client/items: clothing validation (Linden)

v2.10.2

08 Aug 18:37
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Features

  • items: clothing item (Linden)

Bug Fixes

  • server/inventory: set "changed" when creating new drop (Linden)

Code Refactoring

  • server/items: less passive-aggressive warning (Linden)

Chores

  • project name in license (Linden)

v2.10.1

08 Aug 08:36
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Bug Fixes

  • init: update dependencies (Linden)

Code Refactoring

  • client: client.closeInventory (Linden)

Commits

  • client: check IsNuiFocused() when opening inventory and hotbar (Linden)

v2.10.0

08 Aug 02:02
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Features

  • client: add optional "give" player list (Linden)

Bug Fixes

  • client: glovebox can be opened while entering vehicle (Linden)
  • client: use HudWeaponWheelIgnoreSelection (Linden)
  • shops: fix shop slot count not updating when purchasing (Luke)
  • server/inventory: use 'set' when closing inventory on playerDropped (Linden)

Code Refactoring

  • server/mysql: don't print when saving 0 inventories (Linden)

Commits

  • server/inventory: internal player inventory saving for ox_core (Linden)
  • server/inventory: bulk player inventory saving for ox_core (Linden)
  • abb8c3d: Update tc locales (#789) (Gary Luk) #789

v2.9.9

02 Aug 23:42
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Bug Fixes

  • server/inventory: SetMetadata and CanCarryItem (Linden)

Commits

  • server: save inventories when playercount hits 0 (Linden)

v2.9.8

02 Aug 10:46
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Bug Fixes

  • server/inventory: incorrect RegisterStash arg-check (Linden)
  • server/inventory: metadata type checks (Linden)

Code Refactoring

  • bridge/client: lazy ESX handler (Linden)
  • bridge/server: remove requestPlayerInventory from ESX (Linden)
  • server/inventory: change metadata type checks (Linden)

Chores

Commits

  • server/inventory: allow metatype to be a number (Linden)
  • server/inventory: allow stashes to be overwritten (Linden)
  • server/inventory: validate RegisterStash arguments (Linden)
  • client/utils: add skipAnim arg to Disarm (Linden)
  • client: allow some weird "weapons" during mismatch (Linden)

v2.9.7

29 Jul 09:24
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Features

  • data/weapons: new weapons (Linden)

Bug Fixes

  • server: UsableItemsCallbacks safe navigation (Linden)
  • server: safe-navigation is scuffed (Linden)
  • fxmanifest: oal-flag (Linden)
  • server/inventory: ox_core unowned vehicles (Linden)
  • server/inventory: nil-check inventory during updateWeapon (Linden)
  • bridge: increase ESX timeout again (Linden)
  • WEAPON_GADGETPISTOL (Linden)

Code Refactoring

  • client: remove WATER_CANNON check (Linden)

Chores

  • update ox_lib dependency (Linden)

v2.9.6

23 Jul 09:45
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Bug Fixes

  • client: firetruk weapon hash #769 (Robin Xu)
  • client: enable WATER_CANNON for riot2 (Linden)
  • server: dumpster netid check (Linden)
  • server/inventory: randomLoot nil-check (Linden)
  • server/items: weapon metadata creation (Linden)

Code Refactoring

  • client: state bag handlers (Linden)

Commits

  • server: set degraded item durability to 0 (Linden)
  • server: increase delay when fetching ESX (Linden)

v2.9.5

15 Jul 08:42
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Bug Fixes

  • client: ItemNotify when disarming player (Linden)
  • client: nil index during updateSlots when slot is removed (Linden)

Code Refactoring

  • server/inventory: simplify RemoveItem return data (Linden)

v2.9.4

14 Jul 21:29
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Features

Bug Fixes

  • client: nil-check esxItem during load (Linden)
  • server: fallback to vehicle.plate for ox_core (Linden)
  • client/web: display label and image metadata in notification (Luke)
  • web/ItemNotifications: item image when not using metadata (Linden)

Code Refactoring

  • server/inventory: decode inventory items before expanding (Linden)
  • server: use Ox.GetVehicleFromNetId (Linden)
  • client: ItemNotify properties (Linden)