From 1962efd320e27f7e67bc7e76552959ca6fb97aec Mon Sep 17 00:00:00 2001 From: ousttrue Date: Tue, 4 Sep 2018 00:40:11 +0900 Subject: [PATCH] Removed unused files --- UniUnlit/Resources/NewSurfaceShader.shader | 48 ------------------- .../Resources/NewSurfaceShader.shader.meta | 9 ---- 2 files changed, 57 deletions(-) delete mode 100644 UniUnlit/Resources/NewSurfaceShader.shader delete mode 100644 UniUnlit/Resources/NewSurfaceShader.shader.meta diff --git a/UniUnlit/Resources/NewSurfaceShader.shader b/UniUnlit/Resources/NewSurfaceShader.shader deleted file mode 100644 index 2b89524..0000000 --- a/UniUnlit/Resources/NewSurfaceShader.shader +++ /dev/null @@ -1,48 +0,0 @@ -Shader "Custom/NewSurfaceShader" { - Properties { - _Color ("Color", Color) = (1,1,1,1) - _MainTex ("Albedo (RGB)", 2D) = "white" {} - _Glossiness ("Smoothness", Range(0,1)) = 0.5 - _Metallic ("Metallic", Range(0,1)) = 0.0 - } - SubShader { - Tags { "RenderType"="Opaque" } - LOD 200 - - CGPROGRAM - // Physically based Standard lighting model, and enable shadows on all light types - #pragma surface surf Standard fullforwardshadows - - // Use shader model 3.0 target, to get nicer looking lighting - #pragma target 3.0 - - sampler2D _MainTex; - - struct Input { - float2 uv_MainTex; - }; - - half _Glossiness; - half _Metallic; - fixed4 _Color; - - // Add instancing support for this shader. You need to check 'Enable Instancing' on materials that use the shader. - // See https://docs.unity3d.com/Manual/GPUInstancing.html for more information about instancing. - // #pragma instancing_options assumeuniformscaling - UNITY_INSTANCING_CBUFFER_START(Props) - // put more per-instance properties here - UNITY_INSTANCING_CBUFFER_END - - void surf (Input IN, inout SurfaceOutputStandard o) { - // Albedo comes from a texture tinted by color - fixed4 c = tex2D (_MainTex, IN.uv_MainTex) * _Color; - o.Albedo = c.rgb; - // Metallic and smoothness come from slider variables - o.Metallic = _Metallic; - o.Smoothness = _Glossiness; - o.Alpha = c.a; - } - ENDCG - } - FallBack "Diffuse" -} diff --git a/UniUnlit/Resources/NewSurfaceShader.shader.meta b/UniUnlit/Resources/NewSurfaceShader.shader.meta deleted file mode 100644 index d3e63e4..0000000 --- a/UniUnlit/Resources/NewSurfaceShader.shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 438bde928ff941c47a056a958e186606 -timeCreated: 1535619507 -licenseType: Free -ShaderImporter: - defaultTextures: [] - userData: - assetBundleName: - assetBundleVariant: